Branching Evolution 分枝演化

Branching Evolution
{2}{G}
Enchantment 结界 结界
If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on that creature instead.
如果将在某个由你操控的生物上放置一个或数个+1/+1指示物,则改为在该生物上放置该数量两倍的+1/+1指示物。
如果将在某个由你操控的生物上放置一个或数个+1/+1指示物,则改为在该生物上放置该数量两倍的+1/+1指示物。
As Aclazotz's undead forces approached the temple of Ojer Kaslem, they met a roaring wall of vibrant, flourishing life. 眼看阿洛佐兹的不死大军就要逼近卡司勒尊神的神殿,此地忽然怒吼声起,诸多物种生机勃发,犹如高墙一般堵住了来犯者的去路。 眼看阿洛佐兹的不死大军就要逼近卡司勒尊神的神殿,此地忽然怒吼声起,诸多物种生机勃发,犹如高墙一般堵住了来犯者的去路。
🖌 Lucas Graciano
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁

单卡释疑

  • (2020-06-23 official)

    如果某个由你操控的生物在进战场时其上将会带有若干+1/+1指示物,则改为它带有两倍于该数量的指示物进战场。
    If a creature you control would enter the battlefield with a number of +1/+1 counters on it, it enters with twice that many instead.
  • (2020-06-23 official)

    如果有两个或更多效应都试图修改在你生物上放置指示物的数量,则无论这些效应来源的操控者是谁,都会由你来决定这些效应的生效顺序。
    If two or more effects attempt to modify how many counters would be put onto a creature you control, you choose the order to apply those effects, no matter who controls the sources of those effects.
  • (2020-06-23 official)

    如果你操控了两个分枝演化,在生物上放置的+1/+1指示物的数量为原数量的四倍。三个分枝演化则为原数量的八倍,依此类推。
    If you control two Branching Evolutions, the number of +1/+1 counters put on a creature is four times the original number. Three Branching Evolutions multiplies the original number by eight, and so on.