

Obstinate Gargoyle 顽强石像鬼
This creature has flying as long as it's modified. (Equipment, Auras you control, and counters are modifications.)
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
只要顽强石像鬼有饰装,它便具有飞行异能。(武具,指示物,以及由你操控的灵气均为饰装。)
留存(当此生物死去时,若其上没有-1/-1指示物,则将它在其拥有者的操控下移回战场,且上面有一个-1/-1指示物。)
只要此生物有饰装,它便具有飞行异能。(武具,指示物,以及由你操控的灵气均为饰装。)
留存(当此生物死去时,若其上没有-1/-1指示物,则将它在其拥有者的操控下移回战场,且上面有一个-1/-1指示物。)
翻译信息
规则叙述翻译:MTGZH
背景叙述翻译:
牌图来源:官方
单卡释疑
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(2024-06-07 official)
只有生物才会有「饰装」。如果某个有饰装的生物不再是生物,则它便也不会算作有饰装。
Only creatures can be modified. If a modified creature stops being a creature, it is no longer considered modified. -
(2024-06-07 official)
如果具有留存异能的生物上面有+1/+1指示物,并且即将获得的-1/-1指示物之数量足以让它因致命伤害而被消灭,或是让其防御力降为0或更少而置入其拥有者的坟墓场,则留存不会触发,该牌也不会回到战场。这是因为留存异能会检查该生物最后在战场时的样子,而该时刻其上仍有-1/-1指示物。
If a creature with persist that has +1/+1 counters on it receives enough -1/-1 counters to cause it to be destroyed by lethal damage or put into its owner's graveyard for having 0 or less toughness, persist won't trigger and the card won't return to the battlefield. That's because persist checks the creature as it last existed on the battlefield, and it still had -1/-1 counters on it at that point. -
(2024-06-07 official)
如果由你操控的生物上贴附了由其他牌手操控的灵气,则并不会算作「有饰装」。
An Aura controlled by another player does not cause a creature you control to be modified. -
(2024-06-07 official)
一旦顽强石像鬼已被阻挡,此时再通过给其饰装好让它获得飞行异能,也不会使其成为未受阻挡。
Once Obstinate Gargoyle has been blocked, causing it to gain flying by modifying it won't cause it to stop being blocked. -
(2024-06-07 official)
只要某生物佩带有武具,就都会算作「有饰装」~贴附在该生物上的武具由谁操控并不重要。
A creature that is equipped is considered modified no matter who controls the Equipment that's attached to it. -
(2024-06-07 official)
如果具留存异能的牌死去,但在其留存的触发式异能结算之前,就已被移离坟墓场,则它不会返回战场。
If a card with persist is removed from the graveyard after it dies but before the triggered ability resolves, it won't be returned to the battlefield. -
(2024-06-07 official)
只要某生物上面有指示物,就都会算作「有饰装」~至于为何种指示物、是由哪位牌手放置在该生物上的则并不重要。
A creature with a counter on it is considered modified no matter what kind of counter it is or which player put it on that creature. -
(2024-06-07 official)
如果某个生物同时具有+1/+1和-1/-1指示物,则状态动作会先成对移除这两类指示物,直到该生物上只剩其中一种指示物为止。如果生物上的-1/-1指示物以此法被移除,则其留存异能便能再度将它移回。
If a creature has +1/+1 counters and -1/-1 counters on it, state-based actions remove the same number of each so that it has only one kind of those counters on it. A creature's persist ability can bring it back again if its -1/-1 counters are removed this way.