Tezzeret the Seeker (致知者泰兹瑞)

Tezzeret the Seeker
{3}{U}{U}
Legendary Planeswalker — Tezzeret Legendary Planeswalker — Tezzeret 传奇鹏洛客~泰兹瑞

+1: Untap up to two target artifacts.

−X: Search your library for an artifact card with mana value X or less, put it onto the battlefield, then shuffle.

−5: Artifacts you control become artifact creatures with base power and toughness 5/5 until end of turn.

+1: Untap up to two target artifacts.

−X: Search your library for an artifact card with mana value X or less, put it onto the battlefield, then shuffle.

−5: Artifacts you control become artifact creatures with base power and toughness 5/5 until end of turn.

+1:重置至多两个目标神器。

-X:从你的牌库中搜寻一张法术力值等于或小于X的神器牌,将之放进战场,然后洗牌。

-5:由你操控的神器均成为基础力量与防御力为5/5的神器生物直到回合结束。

🖌 Victor Adame Minguez
4
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁

单卡释疑

  • (2008-10-01 gpt)

    第一个异能可以指定零个、一个或两个神器为目标。你可以不指定任何目标来起动此异能,只是为了在泰兹瑞上放置一个忠诚指示物。
    The first ability can target zero, one, or two artifacts. You may activate it with no targets just to put a loyalty counter on Tezzeret.
  • (2008-10-01 gpt)

    第三个异能会使由你操控的神器成为生物,且仍具有原本的牌张类别。
    The third ability causes artifacts you control to become creatures in addition to their other card types.
  • (2008-10-01 gpt)

    第三个异能会影响所有由你操控的神器,包括已经是生物的神器。
    The third ability affects all artifacts you control, including artifacts that are already creatures.
  • (2008-10-01 gpt)

    对于第二个异能而言,你是在起动此异能时选择X的数值。你要等到该异能结算后,才会检视你的牌库。(换句话说,你不能先检视你的牌库,决定好想要的神器牌,然后再决定X的数值。)你不能选择大于泰兹瑞上忠诚指示物数量的X。
    For the second ability, you choose the value of X when you activate it. You don’t look through your library until the ability resolves. (In other words, you can’t look through your library, decide what artifact card you want, and then determine what X is.) You can’t choose an X that’s greater than the number of loyalty counters on Tezzeret.
  • (2009-10-01 gpt)

    非生物永久物变成生物后,受「召唤失调」规则约束:只有在其操控者从其最近的一回合开始就持续操控该永久物的情况下,它才能攻击,且其{横置}异能才能被起动。
    A noncreature permanent that turns into a creature is subject to the “summoning sickness” rule: It can only attack, and its {T} abilities can only be activated, if its controller has continuously controlled that permanent since the beginning of their most recent turn.
  • (2009-10-01 gpt)

    该异能之效应,只有在设定力量和/或防御力的效应在此异能结算前就已存在的情况下,才会盖过这些效应。它不会盖过改变力量或防御力的效应(无论是来自静止式异能、指示物,或是已结算的咒语或异能),也不会盖过在此异能结算后才生效的设定力量和防御力的效应。将生物之力量和防御力互换的效应,总是会在其他改变力量或防御力的效应(包括此效应)生效之后生效,无论这些效应是以何种顺序产生。
    The effect from the ability overwrites other effects that set power and/or toughness if and only if those effects existed before the ability resolved. It will not overwrite effects that modify power or toughness (whether from a static ability, counters, or a resolved spell or ability), nor will it overwrite effects that set power and toughness which come into existence after the ability resolves. Effects that switch the creature’s power and toughness are always applied after any other power or toughness changing effects, including this one, regardless of the order in which they are created.