Narod, the Beige Flower 米色花蓝杜

Narod, the Beige Flower

{W}{U}{B}

Legendary Creature — Plant Rogue Legendary Creature — Plant Rogue 传奇生物~植物/浪客

Each creature assigns combat damage equal to its mana value rather than its power.

Each creature assigns combat damage equal to its mana value rather than its power.

每个生物皆依照其法术力值来分配战斗伤害,而不是依照力量。

🖌 Drew Moss
0/5
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁

翻译信息

牌名翻译:ashausesall
规则叙述翻译:ashausesall
背景叙述翻译:
牌图来源:

单卡释疑

  • (2024-11-08)

    如果有数个效应试图影响生物如何分配战斗伤害,则由该生物的操控者来决定哪个效应生效。举例来说,如果米色花蓝杜和攻城塔杜蓝(「每个生物改为依其防御力而非力量来分配战斗伤害」)都在战场上,则每当一个生物将造成战斗伤害时,该生物的操控者选择是让它依其法术力值来分配战斗伤害,还是依其防御力来分配。
    If there are multiple effects that attempt to modify how a creature assigns combat damage, that creature’s controller chooses which effect applies. For example, if Narod, the Beige Flower and Doran, the Siege Tower (“Each creature assigns combat damage equal to its toughness rather than its power”) are both on the battlefield, each time a creature would deal combat damage, that creature’s controller chooses whether it assigns combat damage equal to its mana value or its toughness.
  • (2024-11-08)

    由于衍生物通常会是其他永久物的复制品,因此它们的法术力值通常为0,这使得在蓝杜在场时,衍生物很难造成战斗伤害。
    Tokens that aren’t copies of other permanents will usually have a mana value of 0, making them very bad at dealing combat damage while Narod is around.
  • (2024-11-08)

    蓝杜的异能非实际改变生物的力量。它只是改变生物所分配的战斗伤害数量。所有其他检查力量或防御力的规则与效应,都会利用原本的数值,包括造成「等同于该生物力量的伤害」者。
    Narod’s ability doesn’t actually change any creature’s power. It changes only the amount of combat damage the creature assigns. All other rules and effects that check power and toughness use the real values, even if they cause damage “equal to a creature’s power” to be dealt.
  • (2024-11-08)

    测试牌使用了游戏符号的修改版本,例如{T}和{W}。在游戏中,这些修改过的符号应视为标准符号。
    Playtest cards use a modified version of game symbols, such as {T} and {W}. These modified symbols should be treated as the standard symbols during play.
  • (2024-11-08)

    对于许多测试牌而言,你需要假设基本游戏规则会被更新,以便让这些牌能够正常运作。神秘补充包2测试牌的单卡解惑部分(在此以单独的Gatherer规则条文形式重现)提供了将这些牌融入现有规则结构的指导。
    For many playtest cards, you’ll need to make a generous assumption that basic game rules would be updated to allow them to work. The Mystery Booster 2 Playtest Card Notes section (reproduced here in individual Gatherer rulings) provides guidance for fitting these cards into the existing rules structure.
  • (2024-11-08) 翻译来源:官方

    如果战场上的生物之法术力费用中包含{X},则X视为0。
    If a creature on the battlefield has {X} in its mana cost, X is considered to be 0.
  • (2024-11-08)

    测试牌在除神秘补充包限制赛以外的任何比赛赛制中都不合法。不过我们希望它们能为各种非正式比赛的游戏增添乐趣(只要大家都同意使用它们就行!)。
    Playtest cards aren’t legal for play in any tournament format other than Mystery Booster Limited formats. On the other hand, we expect they will spice up a wide variety of non-tournament games (as long as everyone’s on the same page about using them!).
版本预览