Hish of the Snake Cult 蛇宗派的西嘶

Hish of the Snake Cult

{2}{B}{G}{U}

Legendary Creature — Snake Legendary Creature — Snake 传奇生物~蛇

Nagas and Serpents you control are Snakes. (We'll errata this to be true.)

Snakes you control have daunt, deathtouch, and poisonous 2. (A creature with daunt can't be blocked by creatures with power 2 or less. Whenever a creature with poisonous 2 deals combat damage to a player, that player gets two poison counters.)

Nagas and Serpents you control are Snakes. (We'll errata this to be true.)

Snakes you control have daunt, deathtouch, and poisonous 2. (A creature with daunt can't be blocked by creatures with power 2 or less. Whenever a creature with poisonous 2 deals combat damage to a player, that player gets two poison counters.)

由你操控的那伽和巨海蛇都是蛇。(我们会对此进行勘误以使其成立。)

由你操控的蛇具有恫吓、死触与剧毒2异能。 (具有恫吓异能的生物不能被力量等于或小于2的生物阻挡。每当具有剧毒2的生物对任一牌手造成战斗伤害时,该牌手得到两个中毒指示物。)

🖌 Marco Dotti
2/5
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁

翻译信息

牌名翻译:ashausesall
规则叙述翻译:MTGZH
背景叙述翻译:
牌图来源:

单卡释疑

  • (2024-11-08)

    测试牌使用了游戏符号的修改版本,例如{T}和{W}。在游戏中,这些修改过的符号应视为标准符号。
    Playtest cards use a modified version of game symbols, such as {T} and {W}. These modified symbols should be treated as the standard symbols during play.
  • (2024-11-08)

    对于许多测试牌而言,你需要假设基本游戏规则会被更新,以便让这些牌能够正常运作。神秘补充包2测试牌的单卡解惑部分(在此以单独的Gatherer规则条文形式重现)提供了将这些牌融入现有规则结构的指导。
    For many playtest cards, you’ll need to make a generous assumption that basic game rules would be updated to allow them to work. The Mystery Booster 2 Playtest Card Notes section (reproduced here in individual Gatherer rulings) provides guidance for fitting these cards into the existing rules structure.
  • (2024-11-08)

    测试牌在除神秘补充包限制赛以外的任何比赛赛制中都不合法。不过我们希望它们能为各种非正式比赛的游戏增添乐趣(只要大家都同意使用它们就行!)。
    Playtest cards aren’t legal for play in any tournament format other than Mystery Booster Limited formats. On the other hand, we expect they will spice up a wide variety of non-tournament games (as long as everyone’s on the same page about using them!).
  • (2024-11-08) 翻译来源:官方

    具十个或更多中毒指示物的牌手会因状态动作输掉这盘游戏,就算此时战场上没有具剧毒的永久物也是一样。
    A player with ten or more poison counters loses the game as a state-based action, even if no permanents with poisonous are on the battlefield.
  • (2024-11-08)

    一旦具威慑异能的生物已被阻挡,此时再将阻挡它的生物之力量降至2以下,也不会使该生物停止阻挡。
    Once a creature with daunt has been blocked, reducing the power of a creature blocking it to 2 or less won’t cause that creature to stop blocking.
  • (2024-11-08) 翻译来源:官方

    若某生物具有数个剧毒异能,则每一个都会分别触发。
    If a creature has multiple instances of poisonous, each triggers separately.
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