

Wrenn and One 芮恩与一树妖
+1: Wrenn and One gains "{T}: Add {G}" until your next turn.
−1: Create a 1/1 green Squirrel creature token.
−4: You get an emblem with "At the beginning of your precombat main phase, add {G} for each creature you control."
+1: Wrenn and One gains "{T}: Add {G}" until your next turn.
−1: Create a 1/1 green Squirrel creature token.
−4: You get an emblem with "At the beginning of your precombat main phase, add {G} for each creature you control."
+1:直到你的下个回合,芮恩与一树妖获得「{T}:加{G}。」
-1:派出一个1/1绿色松鼠衍生生物。
-4:你获得具有以下异能的徽记~「在你战斗前的行动阶段开始时,你每操控一个生物,便加{G}。」
翻译信息
规则叙述翻译:MTGZH
背景叙述翻译:
牌图来源:
单卡释疑
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(2024-11-08 official)
因为芮恩与一树妖有颜色标志(在其类别栏的左边),所以它是绿色。颜色标志在所有区域中都会生效,而非仅限于在战场上。
Due to its color indicator (appearing to the left of its type line), Wrenn and One is green. Color indicators apply in all zones, not just the battlefield. -
(2024-11-08 MTGZH)
对于许多测试牌而言,你需要假设基本游戏规则会被更新,以便让这些牌能够正常运作。神秘补充包2测试牌的单卡解惑部分(在此以单独的Gatherer规则条文形式重现)提供了将这些牌融入现有规则结构的指导。
For many playtest cards, you’ll need to make a generous assumption that basic game rules would be updated to allow them to work. The Mystery Booster 2 Playtest Card Notes section (reproduced here in individual Gatherer rulings) provides guidance for fitting these cards into the existing rules structure. -
(2024-11-08 MTGZH)
测试牌使用了游戏符号的修改版本,例如{T}和{W}。在游戏中,这些修改过的符号应视为标准符号。
Playtest cards use a modified version of game symbols, such as {T} and {W}. These modified symbols should be treated as the standard symbols during play. -
(2024-11-08 MTGZH)
如果芮恩与一树妖被改作基本地类别,则它仍会是绿色的芮恩鹏洛客,但会失去其余异能。
If Wrenn and One is changed into a basic land type, it continues to be a green Wrenn planeswalker, but it will lose its other abilities. -
(2024-11-08 MTGZH)
测试牌在除神秘补充包限制赛以外的任何比赛赛制中都不合法。不过我们希望它们能为各种非正式比赛的游戏增添乐趣(只要大家都同意使用它们就行!)。
Playtest cards aren’t legal for play in any tournament format other than Mystery Booster Limited formats. On the other hand, we expect they will spice up a wide variety of non-tournament games (as long as everyone’s on the same page about using them!). -
(2024-11-08 MTGZH)
芮恩与一树妖是以地的方式来使用。它不用到堆叠,不是咒语,不能被回应,没有法术力费用,并且算作是你每回合能使用的那个地。
Wrenn and One is played as a land. It doesn’t use the stack, it’s not a spell, it can’t be responded to, it has no mana cost, and it counts as your land play for the turn. -
(2024-11-08 MTGZH)
芮恩是鹏洛客类别,而非地类别。
Wrenn is a planeswalker type, not a land type. -
(2024-11-08 MTGZH)
如果芮恩与一树妖获得闪现异能,或你具有「视芮恩与一树妖具有闪现异能来使用」的异能,则你可以忽略正常的时机规则(即在你回合中只能于你的地使用阶段中使用地),但不能忽略其他限制。你不能在其他牌手的回合中使用芮恩与一树妖,且如果你没有剩余的使用地数,也不能使用芮恩与一树妖。
If Wrenn and One gains flash, or you have the ability to play Wrenn and One as though it had flash, you can ignore the normal timing rules for when during your turn you can play a land, but not any other restrictions. You can’t play Wrenn and One during another player’s turn, and you can’t play Wrenn and One if you don’t have any land plays remaining.