

Penumbra Umbra 罔两本影
{1}{G}
Enchant creature you control
When Penumbra Umbra is put into a graveyard from the battlefield, create a token that's a copy of enchanted creature, except the token is black.
Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Enchant creature you control
When Penumbra Umbra is put into a graveyard from the battlefield, create a token that's a copy of enchanted creature, except the token is black.
Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
结附于由你操控的生物
当罔两本影从战场进入坟墓场时,派出一个所结附生物的衍生复制品,但该衍生物是黑色。
本影甲(如果所结附的生物将被消灭,则改为移除它受到的所有伤害,并消灭此灵气。)
翻译信息
规则叙述翻译:MTGZH
背景叙述翻译:
牌图来源:
单卡释疑
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(2024-11-08)
当此衍生物进战场时,所复制的生物之任何进场异能都会触发。所复制的生物上面任何「于[此生物]进场时」或「[此生物]进场时上面有…」的异能也都会生效。
Any enters abilities of the copied creature will trigger when the token enters the battlefield. Any “as [this creature] enters” or “[this creature] enters with” abilities of the copied creature will also work. -
(2024-11-08)
如果某咒语或异能注记着它会「消灭」某生物,且其上结附了具本影甲的灵气,则该咒语或异能会改为使得此灵气被消灭。并不是本影甲消灭此灵气;而是它改变了此咒语或异能的效应。另一方面来说,如果某咒语或异能将对某生物造成致命伤害,且它结附了具本影甲的灵气,则是由于规范致命伤害的游戏规则使得此灵气被消灭,而不是由于该咒语或异能。
If a spell or ability says that it would “destroy” a creature enchanted with an Aura that has umbra armor, that spell or ability is what causes the Aura to be destroyed instead. Umbra armor doesn’t destroy the Aura; rather, it changes the effects of the spell or ability. On the other hand, if a spell or ability deals lethal damage to a creature enchanted with an Aura that has umbra armor, the game rules regarding lethal damage cause the Aura to be destroyed, not that spell or ability. -
(2024-11-08)
如果当罔两本影的第二个异能结算时,所结附的生物已不在战场上,则会利用其最后在战场上时的可复制特征值。
If the enchanted creature is no longer on the battlefield when Penumbra Umbra’s second ability resolves, use its copiable values as it last existed on the battlefield. -
(2024-11-08)
如果某咒语或异能将同时消灭具本影甲的灵气与它所结附的生物,本影甲的效应将会让所结附的永久物不会被消灭。此咒语或异能将改为同时以两种方法消灭此灵气,但结果与消灭它一次相同。
If a spell or ability would destroy both an Aura with umbra armor and the creature it’s enchanting at the same time, umbra armor’s effect will save the enchanted creature from being destroyed. Instead, the spell or ability will destroy the Aura in two different ways at the same time, but the result is the same as destroying it once. -
(2024-11-08)
如果所复制的生物本身已经复制了别的东西,则该衍生物进战场时,会是所选的生物复制的样子,唯上文提到的各项特征仍会除外。
If the copied creature is copying something else, then the token enters the battlefield as whatever that creature copied, with the exception noted above. -
(2024-11-08) 翻译来源:官方
如果所复制之生物的法术力费用中包含{X},则X视为0。
If the copied creature has {X} in its mana cost, X is considered to be 0. -
(2024-11-08)
此衍生物只会复制原版生物上所印制的东西而已(除非该永久物也复制了其他东西或是个衍生物;后文将详述),但颜色除外。它不会复制下列状态:该生物是否为横置,它上面有没有指示物、是否贴附灵气和武具等。
Except for its color, the token copies exactly what was printed on the original creature and nothing else (unless that permanent is copying something else or it is a token; see below). It doesn’t copy whether that creature is tapped or untapped, whether it has any counters on it or Auras and Equipment attached to it, and so on. -
(2024-11-08)
如果所复制的生物是个衍生物,则派出的新衍生物会复制原版衍生物的特征,且会同样排除上文提及的几项特征。
If the copied creature is a token, the new token that’s created copies the original characteristics of that token, with the exception noted above. -
(2024-11-08)
如果某个生物上面结附了具有本影甲的灵气,且将因数个状态动作而被消灭(最有可能的原因是,某个具死触异能的生物对其造成了等于或大于其防御力的伤害),本影甲的效应将会把它们全部替代掉,并拯救此生物。
If a creature enchanted with an Aura that has umbra armor would be destroyed by multiple state-based actions at the same time (most likely because a creature with deathtouch has dealt damage to that creature greater than or equal to its toughness), umbra armor’s effect will replace all of them and save the creature. -
(2024-11-08)
无论所结附的生物为何将被消灭,暗影铠甲的效应都会生效:是因为它受到了致命伤害,或是因为它正受到注记着「消灭」的效应之影响(例如尼可拉塔的触发式异能)。在这两种情况下,都会从该生物上移除所有伤害,而取而代之的是消灭该灵气。
Umbra armor’s effect is applied no matter why the enchanted creature would be destroyed: because it’s been dealt lethal damage, or because it’s being affected by an effect that says to “destroy” it (such as Nekrataal’s triggered ability). In either case, all damage is removed from the creature and the Aura is destroyed instead. -
(2024-11-08)
测试牌在除神秘补充包限制赛以外的任何比赛赛制中都不合法。不过我们希望它们能为各种非正式比赛的游戏增添乐趣(只要大家都同意使用它们就行!)。
Playtest cards aren’t legal for play in any tournament format other than Mystery Booster Limited formats. On the other hand, we expect they will spice up a wide variety of non-tournament games (as long as everyone’s on the same page about using them!). -
(2024-11-08)
本影甲的效应为强制性。如果所结附的生物将被消灭,则你必须改为移除它上面的所有伤害(如有),并消灭这个具有本影甲异能的灵气。
Umbra armor’s effect is mandatory. If the enchanted creature would be destroyed, you must remove all damage from it (if it has any) and destroy the Aura that has umbra armor instead. -
(2024-11-08)
如果所结附的生物因任何其他理由置入坟墓场,包括:它被牺牲;「传奇规则」生效;或它的防御力为0或更少,本影甲都不会生效。
Umbra armor has no effect if the enchanted creature is put into a graveyard for any other reason, such as if it’s sacrificed, if the “legend rule” applies to it, or if its toughness is 0 or less. -
(2024-11-08)
如果某个具不灭异能的永久物上面结附了具有本影甲的灵气,则致命伤害与试图消灭它的效应就单纯地不会生效。本影甲不会作任何事,因为它根本不用。
If a creature enchanted with an Aura that has umbra armor has indestructible, lethal damage and effects that try to destroy it simply have no effect. Umbra armor won’t do anything because it won’t have to. -
(2024-11-08)
测试牌使用了游戏符号的修改版本,例如{T}和{W}。在游戏中,这些修改过的符号应视为标准符号。
Playtest cards use a modified version of game symbols, such as {T} and {W}. These modified symbols should be treated as the standard symbols during play. -
(2024-11-08)
本影甲的效应并非重生。特别来说,如果某本影甲的效应已生效,则所结附的生物并不会成为横置,也不会因此移出战斗。注记着所结附的永久物不能重生的效应不会让本影甲的效应无法生效。
Umbra armor’s effect is not regeneration. Specifically, if umbra armor’s effect is applied, the enchanted creature does not become tapped and is not removed from combat as a result. Effects that say the enchanted creature can’t be regenerated won’t prevent umbra armor’s effect from being applied. -
(2024-11-08)
对于许多测试牌而言,你需要假设基本游戏规则会被更新,以便让这些牌能够正常运作。神秘补充包2测试牌的单卡解惑部分(在此以单独的Gatherer规则条文形式重现)提供了将这些牌融入现有规则结构的指导。
For many playtest cards, you’ll need to make a generous assumption that basic game rules would be updated to allow them to work. The Mystery Booster 2 Playtest Card Notes section (reproduced here in individual Gatherer rulings) provides guidance for fitting these cards into the existing rules structure. -
(2024-11-08) 翻译来源:官方
如果某个由你操控的生物上面结附了数个具有本影甲的灵气,且所结附的生物将被消灭,则改为消灭其中一个灵气~且只有一个。由于你操控了所结附的永久物,便由你来选择该是哪个。
If a creature you control is enchanted with multiple Auras that have umbra armor, and the enchanted creature would be destroyed, one of those Auras is destroyed instead—but only one of them. You choose which one because you control the enchanted creature.