Keeper of the Crown 冠冕护卫

Keeper of the Crown

{2}{L}

Creature — Human Noble Creature — Human Noble 生物~人类/贵族

({L} can be paid with one mana from a legendary source.)

Other legendary creatures you control get +1/+1 and have indestructible.

({L} can be paid with one mana from a legendary source.)

Other legendary creatures you control get +1/+1 and have indestructible.

{L}能以产自传奇来源的一点法术力来支付。)

由你操控的其他传奇生物得+1/+1且具有不灭异能。

🖌 Elliot Stevens
3/4

Coronation of the Wilds 幻野加冕

Coronation of the Wilds

{2}{G}

Sorcery — Adventure Sorcery — Adventure 法术~历险

Target creature you control becomes a legendary Noble in addition to its other types and gains "{T}: Add one mana of any color."

Draw a card.

Target creature you control becomes a legendary Noble in addition to its other types and gains "{T}: Add one mana of any color."

Draw a card.

目标由你操控的生物成为传奇贵族,仍具有原本类别,并获得「{T}:加一点任意颜色的法术力。」

抓一张牌。

🖌 Elliot Stevens
3/4
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁

翻译信息

牌名翻译:ashausesall
规则叙述翻译:ashausesall
背景叙述翻译:
牌图来源:

单卡释疑

  • (2024-11-08) 翻译来源:官方

    如果某咒语是作为历险来施放,则于其结算时,该咒语的操控者改为将其放逐,而非置入其拥有者的坟墓场。于该咒语持续被放逐期间,该牌手可以将它当作永久物咒语来施放。如果历险咒语以正常结算之外的其他方式离开堆叠(最有可能的情况是被反击,或因所有目标都不合法而没有结算),则该牌不会被放逐,且该咒语的操控者无法在稍后时段再将它当作永久物来施放。
    If a spell is cast as an Adventure, its controller exiles it instead of putting it into its owner’s graveyard as it resolves. For as long as it remains exiled, that player may cast it as a permanent spell. If an Adventure spell leaves the stack in any way other than resolving (most likely by being countered or by failing to resolve because its targets have all become illegal), that card won’t be exiled and the spell’s controller won’t be able to cast it as a permanent later.
  • (2024-11-08)

    测试牌在除神秘补充包限制赛以外的任何比赛赛制中都不合法。不过我们希望它们能为各种非正式比赛的游戏增添乐趣(只要大家都同意使用它们就行!)。
    Playtest cards aren’t legal for play in any tournament format other than Mystery Booster Limited formats. On the other hand, we expect they will spice up a wide variety of non-tournament games (as long as everyone’s on the same page about using them!).
  • (2024-11-08)

    If the target is illegal as Coronation of the Wilds tries to resolve, it won’t resolve and none of its effects will happen. You won’t draw a card, and since it failed to resolve, it will go to your graveyard rather than being exiled. You won’t be able to cast Keeper of the Crown later.

  • (2024-11-08) 翻译来源:官方

    如果历险者牌因故进到放逐区,但不是因为结算时放逐自身而如此,这种情况下它也不会让你能够将它再度当作永久物咒语来施放。
    If an adventurer card ends up in exile for any other reason than by exiling itself while resolving, it won’t give you permission to cast it as a permanent spell.
  • (2024-11-08)

    对于许多测试牌而言,你需要假设基本游戏规则会被更新,以便让这些牌能够正常运作。神秘补充包2测试牌的单卡解惑部分(在此以单独的Gatherer规则条文形式重现)提供了将这些牌融入现有规则结构的指导。
    For many playtest cards, you’ll need to make a generous assumption that basic game rules would be updated to allow them to work. The Mystery Booster 2 Playtest Card Notes section (reproduced here in individual Gatherer rulings) provides guidance for fitting these cards into the existing rules structure.
  • (2024-11-08) 翻译来源:官方

    因为冠冕护卫有颜色标志(在其类别栏的左边),所以它是绿色。颜色标志在所有区域中都会生效,而非仅限于在战场上。
    Due to its color indicator (appearing to the left of its type line), Keeper of the Crown is green. Color indicators apply in all zones, not just the battlefield.
  • (2024-11-08)

    If you cast an adventurer card as an Adventure, use only its alternative characteristics to determine whether it’s legal to cast that spell. For example, if you control Elsha of the Infinite (“You may cast noncreature spells from the top of your library”) and Keeper of the Crown is on top of your library, you can cast Coronation of the Wilds, but not Keeper of the Crown.

  • (2024-11-08)

    测试牌使用了游戏符号的修改版本,例如{T}和{W}。在游戏中,这些修改过的符号应视为标准符号。
    Playtest cards use a modified version of game symbols, such as {T} and {W}. These modified symbols should be treated as the standard symbols during play.
  • (2024-11-08)

    幻野加冕的效应会一直持续下去。只有当该目标生物离开战场时,此效应才会终止。
    The effect of Coronation of the Wilds lasts indefinitely. It’ll only expire if the targeted creature leaves the battlefield.
  • (2024-11-08) 翻译来源:官方

    如果有效应让你选择一个牌名,则你可以选择副特征上的历险名称。在判断能够能否选择该名称时,仅会考虑副特征上的各值。
    If an effect instructs you to choose a card name, you may choose the alternative Adventure name. Consider only the alternative characteristics to determine whether that is an appropriate name to choose.
  • (2024-11-08) 翻译来源:官方

    如果某物件成为了其他具有历险之物件的复制品,则所成的复制品同样具有历险。如果该物件因故改变区域,则它要么会消失(如果它是衍生物),要么就不再是复制品(如果它是非衍生物的永久物),因此你也没法将它当作历险来施放。
    If an object becomes a copy of an object that has an Adventure, the copy also has an Adventure. If it changes zones, it will either cease to exist (if it’s a token) or cease to be a copy (if it’s a nontoken permanent), and so you won’t be able to cast it as an Adventure.
  • (2024-11-08) 翻译来源:官方

    其他效应可能会提及「具(有)历险」的牌、咒语或永久物。如果某牌、咒语或永久物上面有另一组属于历险者牌的特征,其便算作「具历险」,就算当前并没有用到其副特征,或从未将该牌当作历险来施放也是一样。
    An effect may refer to a card, spell, or permanent that “has an Adventure.” This refers to a card, spell, or permanent that has an adventurer card’s set of alternative characteristics, even if they’re not being used and even if that card was never cast as an Adventure.
  • (2024-11-08) 翻译来源:官方

    如果有效应复制了历险咒语,则所成的复制品于结算的时候会被放逐。之后会由于状态动作而消失;你无法将该复制品当作永久物来施放。
    If an effect copies an Adventure spell, that copy is exiled as it resolves. It ceases to exist as a state-based action; it’s not possible to cast the copy as a permanent.
  • (2024-11-08)

    「传奇来源」是指永久物、咒语或任何区域里的牌中具「传奇」此超类别者。特别一提,因幻野加冕而成为传奇的生物也是传奇来源。
    A “legendary source” is a permanent, spell, or card in any zone with the supertype “legendary.” Notably, a creature that becomes legendary due to Coronation of the Wilds is a legendary source.
  • (2024-11-08) 翻译来源:官方

    在将咒语作为历险来施放时,用到的是该牌的副特征,忽略该牌所有的正常特征。此时,该咒语之颜色、法术力费用、法术力值等特征的值都仅由该牌的副特征决定。如果该咒语离开堆叠,便会立即恢复其正常特征。
    When casting a spell as an Adventure, use the alternative characteristics and ignore all of the card’s normal characteristics. The spell’s color, mana cost, mana value, and so on are determined by only those alternative characteristics. If the spell leaves the stack, it immediately resumes using its normal characteristics.
  • (2024-11-08) 翻译来源:官方

    你从放逐区施放该永久物咒语时,仍须遵循该咒语本身所具有的时机限制和许可。通常情况下,你只能够在你行动阶段且堆叠为空的时候如此施放。
    You must still follow any timing restrictions and permissions for the permanent spell you cast from exile. Normally, you’ll be able to cast it only during your main phase while the stack is empty.
  • (2024-11-08) 翻译来源:官方

    将某牌当作历险来施放,并不属于你以替代性费用来施放。对于让你能以替代性费用或以「不需支付其法术力费用」的方式来施放咒语的效应而言,这类效应也会对历险咒语生效。
    Casting a card as an Adventure isn’t casting it for an alternative cost. Effects that allow you to cast a spell for an alternative cost or without paying its mana cost may allow you to apply those to the Adventure.
  • (2024-11-08)

    {L} is a mana symbol. It can be paid with one mana of any type as long as that mana was produced by a legendary source. Keeper of the Crown’s mana value is 3.

  • (2024-11-08) 翻译来源:官方

    如果有效应提及具历险的牌、咒语或永久物,则它无法找到堆叠上作为历险施放的瞬间或法术咒语。
    If an effect refers to a card, spell, or permanent that has an Adventure, it won’t find an instant or sorcery spell on the stack that’s been cast as an Adventure.
  • (2024-11-08)

    An adventurer card is a permanent card in every zone except the stack, as well as while on the stack if not cast as an Adventure. Ignore its alternative characteristics in those cases. For example, while it’s in your graveyard, Keeper of the Crown is a green creature card with mana value 3.

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