Built Bear 构筑熊

Built Bear

{1}{G}

Creature — Bear Creature — Bear 生物~熊

Legacy (During deckbuilding, circle any number of the following. You can spend 1 point for free. For every 2 points spent beyond that, increase this card's mana cost by {1}.)

1 point each → Flash; deathtouch; reach; vigilance; or ward {2}

2 points → {T}: Add one mana of any color.

3 points each → +1/+1; or +0/+2

4 points → When this creature enters the battlefield, draw a card.

Legacy (During deckbuilding, circle any number of the following. You can spend 1 point for free. For every 2 points spent beyond that, increase this card's mana cost by {1}.)

1 point each → Flash; deathtouch; reach; vigilance; or ward {2}

2 points → {T}: Add one mana of any color.

3 points each → +1/+1; or +0/+2

4 points → When this creature enters the battlefield, draw a card.

薪传(于套牌构筑中,圈选任意数量的下列选项。你可以免费支付1个点数。此后每额外支付2个点数,便将此牌的法术力费用增加{1}。)

每种各1点 → 闪现;死触;延势;警戒;或守护{2}

2点 → {T}:加一点任意颜色的法术力。

每种各3点 → +1/+1;或+0/+2

4点 → 当此生物进战场时,抓一张牌。

🖌 Bogdan Marica
2/2
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁

翻译信息

牌名翻译:ashausesall
规则叙述翻译:ashausesall
背景叙述翻译:
牌图来源:

单卡释疑

  • (2024-11-08)

    构筑熊的薪传异能会根据你所花费的点数来增加其法术力费用。如果你花费0或1点,则其法术力费用保持为{一}{绿}。如果你花费2或3点,则其法术力费用变为{二}{绿}。如果你花费4或5点,则其法术力费用变为{三}{绿}。依此类推。
    Built Bear’s legacy ability can increase its mana cost depending on how many points you spend. If you spend 0 or 1 points, its mana cost remains {1}{G}. If you spend 2 or 3 points, its mana cost becomes {2}{G}. If you spend 4 or 5 points, its mana cost becomes {3}{G}. And so on.
  • (2024-11-08)

    测试牌使用了游戏符号的修改版本,例如{T}和{W}。在游戏中,这些修改过的符号应视为标准符号。
    Playtest cards use a modified version of game symbols, such as {T} and {W}. These modified symbols should be treated as the standard symbols during play.
  • (2024-11-08)

    在你圈选完选项之后,再计算构筑熊的法术力费用。该法术力费用视为印在牌上,且是其可复制特征值的一部分。
    Calculate Built Bear’s mana cost after you’ve finished circling options. That mana cost is considered to be printed on the card and is part of its copiable characteristics.
  • (2024-11-08)

    所有被圈选的异能都视为印在该牌上。它们也是构筑熊的可复制特征值的一部分。
    All of the circled abilities are considered to be printed on the card. They are also part of Built Bear’s copiable characteristics.
  • (2024-11-08)

    测试牌在除神秘补充包限制赛以外的任何比赛赛制中都不合法。不过我们希望它们能为各种非正式比赛的游戏增添乐趣(只要大家都同意使用它们就行!)。
    Playtest cards aren’t legal for play in any tournament format other than Mystery Booster Limited formats. On the other hand, we expect they will spice up a wide variety of non-tournament games (as long as everyone’s on the same page about using them!).
  • (2024-11-08)

    对于许多测试牌而言,你需要假设基本游戏规则会被更新,以便让这些牌能够正常运作。神秘补充包2测试牌的单卡解惑部分(在此以单独的Gatherer规则条文形式重现)提供了将这些牌融入现有规则结构的指导。
    For many playtest cards, you’ll need to make a generous assumption that basic game rules would be updated to allow them to work. The Mystery Booster 2 Playtest Card Notes section (reproduced here in individual Gatherer rulings) provides guidance for fitting these cards into the existing rules structure.
  • (2024-11-08)

    如果你圈选了任一力量/防御力变化(+1/+1或+0/+2),则这些变化会对构筑熊的印刷力量和防御力生效,且也会成为构筑熊可复制特征的一部分。举例来说,如果你圈选了+1/+1,则构筑熊的印刷力量/防御力为3/3。但如果你圈选了+1/+1和+0/+2,则其印刷力量/防御力为3/5。
    If you circled any of the power/toughness changes (+1/+1 or +0/+2), they are applied to Built Bear’s printed power and toughness and are also part of Built Bear’s copiable characteristics. For example, if you circle +1/+1, Built Bear’s printed power/toughness is 3/3. But if you circle both +1/+1 and +0/+2, its printed power/toughness is 3/5.
  • (2024-11-08)

    如果你的套牌和/或备牌中有多张构筑熊,则你可以为每个构筑熊圈选不同的选项,只要每个构筑熊所圈选的内容对所有牌手而言都清晰易懂即可。每个构筑熊的法术力费用和印刷特征都可以不同,具体取决于你为其圈选的内容。
    If your deck and/or sideboard include multiple copies of Built Bear, you can circle different options for each Built Bear as long as the choices for each one are clear and understandable to all players. Each individual Built Bear can have a different mana cost and different printed characteristics depending on what was circled for it.
  • (2024-11-08)

    在具持续构组的限制赛中,你可以在对局之间调整构筑熊的圈选,但你不能在对局中调整(例如在两局游戏之间换备牌时)。
    In a Limited format with Continuous Construction, you can modify your circled options for Built Bear in between matches, but you can’t modify those options during a match (such as while sideboarding in between games).
  • (2024-11-08)

    在构组套牌时,你可以在构筑熊的文字栏中圈选任意数量的选项,例如闪现、守护{二}、+1/+1,以及「当此生物进战场时,抓一张牌。」每个选项以换行或分号分隔,且每个选项只能圈选一次。你所圈选的选项必须对所有牌手清晰易懂。
    During deckbuilding, you may circle any number of options in Built Bear’s text box, such as flash, ward {2}, +1/+1, and “When this creature enters the battlefield, draw a card.” Each option is delineated with a line break or semicolon, and each option can only be circled once. The options you circled must be clear and understandable to all players.
  • (2024-11-08)

    在游戏中,忽略构筑熊规则叙述中未被圈选的部分(薪传异能除外)。举例来说,未圈选任何选项的构筑熊是{一}{绿}2/2,只具有薪传异能(但由于未圈选任何选项,该异能在游戏中没有效应)。
    During a game, ignore any printed parts of Built Bear’s rules text that isn’t circled except for the legacy ability. For example, a Built Bear that doesn’t have any options circled is a {1}{G} 2/2 with no abilities except for legacy (which has no in-game effect because nothing is circled for it).
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