

Razorfield Ripper (锐草原贯裂犀)
Whenever this creature or equipped creature attacks, you get {E} (an energy counter), then it gets +X/+X until end of turn, where X is the amount of {E} you have.
Reconfigure—Pay {2} or {E}{E}{E}. (Pay {2} or {E}{E}{E}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
Whenever this creature or equipped creature attacks, you get {E} (an energy counter), then it gets +X/+X until end of turn, where X is the amount of {E} you have.
Reconfigure—Pay {2} or {E}{E}{E}. (Pay {2} or {E}{E}{E}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
每当此生物或佩带此武具的生物攻击时,你得到{E},然后它得+X/+X直到回合结束,X为你具有的{E}数量。
重配~支付{2}或{E}{E}{E}。(支付{2}或{E}{E}{E}:贴附在目标由你操控的生物上;或从生物上卸装。重配的时机视同法术。它于贴附期间不是生物。)
翻译信息
规则叙述翻译:MTGZH
背景叙述翻译:N/A
牌图来源:N/A
单卡释疑
-
(2024-06-07 official)
能量指示物是玩家可具有的一种指示物。它们没有与任何特定的永久物相关联。
Energy counters are a kind of counter that a player may have. They're not associated with any specific permanents. -
(2024-06-07 official)
务必仔细记录每位牌手得到的能量指示物数量。记录方式可以是纸笔或骰子,只要是清晰明确且双方同意的形式都没问题。(在高级别的比赛中,可能不允许利用骰子来记录牌手具有的指示物。)
Keep track of how many energy counters each player has. Potential ways to track this include writing theme down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.) -
(2024-06-07 official)
「将具重配异能的武具贴附在某生物」此动作,会令该武具不再是生物,直到它卸装为止。它会失去所具有的所有生物副类别。
Attaching an Equipment with reconfigure to a creature causes that Equipment to stop being a creature until it becomes unattached. It also loses any creature subtypes it had. -
(2024-06-07 official)
武具不会随着其所贴附的永久物横置而一同成为已横置。举例来说,如果你以某个佩带了锐草原贯裂犀的生物攻击,然后在战斗后利用重配将锐草原贯裂犀卸装,则锐草原贯裂犀会是未横置的状态,且能在对手回合中进行阻挡。
An Equipment doesn't become tapped when the permanent it's attached to becomes tapped. For example, if you attack with a creature that is equipped with Razorfield Ripper, then use reconfigure to unattach Razorfield Ripper after combat, Razorfield Ripper will be untapped and could be used to block during your opponent's turn. -
(2024-06-07 official)
重配代表两个起动式异能。重配[费用]意指:「[费用]:将此永久物贴附在另一个目标由你操控的生物上。只能于法术时机起动。」以及「[费用]:将此永久物卸装。只能于此永久物贴附在某生物上时起动,且仅限法术时机。」
Reconfigure represents two activated abilities. Reconfigure [cost] means "[Cost]: Attach this permanent to another target creature you control. Activate only as a sorcery," and "[Cost]: Unattach this permanent. Activate only if this permanent is attached to a creature and only as a sorcery." -
(2024-06-07 official)
X的数值,只于锐草原贯裂犀触发式异能结算时计算一次。
The value of X is calculated only once, as Razorfield Ripper's triggered ability resolves. -
(2024-06-07 official)
能量指示物不是法术力。它们不会因步骤、阶段,以及回合结束而消失,且加「任一类别」之法术力的效应无法让你得到能量指示物。
Energy counters aren't mana. They don't go away as steps, phases, and turns end, and effects that add mana "of any type" can't give you energy counters. -
(2024-06-07 official)
如果某个具重配异能的武具于其贴附期间因故失去了所有异能,则令其「不再是生物」的效应仍会持续到其卸装为止。
If an Equipment with reconfigure somehow loses its abilities while it is attached, the effect causing it to not be a creature continues to apply until it becomes unattached. -
(2024-06-07 official)
有些注记「你『可以支付』一定数量的{能}」之触发式异能,其后利用「若你如此作」的字眼来带出其所产生的效应。若是这种情况,则在你作出决定后,便没有牌手能有所行动来阻止异能的该部分效果产生效应。如果该支付字句之后是用「当你如此作」来带出后续文字,则你需先为该自身触发式异能来选择目标并将之放入堆叠,之后牌手才能有所行动。
Some triggered abilities that state that you "may pay" a certain amount of {E} describe an effect that happens "If you do." In that case, no player may take actions to try to stop the ability's effect after you make your choice. If the payment is followed by the phrase "When you do," then you'll choose any targets for that reflexive triggered ability and put it on the stack before players can take actions. -
(2024-06-07 official)
{能}是能量符号。它代表一个能量指示物。
{E} is the energy symbol. It represents one energy counter. -
(2024-06-07 official)
武具生物永远不能贴附在自己身上。如果有效应试图如此作,则什么都不会发生。
An Equipment creature can never become attached to itself. If an effect tries to do this, nothing happens. -
(2024-06-07 official)
如果某个具一个或数个目标的咒语或异能注记着「你『可以支付』一定数量的{能}」,且其指定的所有目标都已不合法,则该咒语或异能不会结算。你无法支付任何{能},就算你希望如此作也不行。
If a spell or ability with one or more targets states that you "may pay" some amount of {E}, and each permanent that it targets has become an illegal target, the spell or ability won't resolve. You can't pay any {E} even if you want to. -
(2024-06-07 official)
有些触发式异能指示你「可以支付」一定数量的{能}。你无法多次支付该数量好让效应翻倍。在这类异能结算时,你仅需选择是否要支付该数量的{能}。
Some triggered abilities state that you "may pay" a certain amount of {E}. You can't pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of {E} as the ability resolves. -
(2024-06-07 gpt)
具有重配异能的武具生物,除了其本身的重配异能之外,还能因其他效应而贴附在生物上,例如黄铜扈从的起动式异能。
An Equipment creature with reconfigure can be attached to creatures by effects other than its reconfigure ability, such as the activated ability of Brass Squire. -
(2024-06-07 official)
某些让你得到{能}的咒语或异能可能需要你指定目标。如果于该咒语或异能试图结算时,其所选的全部目标都已经是不合法目标,则它不会结算。你不会得到任何{能}。
Some spells and abilities that give you {E} may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't get any {E}. -
(2024-06-07 official)
类似地,如果某武具已横置,则你仍可以起动其重配异能,且如此也能将它贴附到其他生物上。「成为已贴附」此变化不会将其重置。虽然在大多数情形中,「贴附在某生物上的武具为已横置」此事对游戏并无影响,但如果它在重置前就再度卸装的话,便需留意其卸装前的状态。
Similarly, if an Equipment is tapped, its reconfigure abilities may still be activated and it may still become attached to creatures. Becoming attached doesn't untap it. In most cases, an attached Equipment being tapped won't affect gameplay, but it will be relevant if it becomes unattached again before it untaps. -
(2024-06-07 official)
一旦具重配异能的武具生物不再是生物,则其上贴附的所有武具和具「结附于生物」异能之灵气都会卸装/不再贴附。而能结附于不是生物之武具的灵气则仍会贴附于其上。
As soon as an Equipment creature with reconfigure stops being a creature, any Equipment and Auras with enchant creature abilities become unattached. Auras that can enchant an Equipment that isn't a creature remain attached to it. -
(2024-06-07 gpt)
如果某个具重配异能的永久物在成为装备品之后因故仍是生物(也许是由于诸如器械进击之类的效应),则它会立即从所装备的生物上卸装。
If a permanent with reconfigure is somehow still a creature after it becomes attached (perhaps due to an effect like that of March of the Machines), it immediately becomes unattached from the equipped creature. -
(2024-06-07 gpt)
虽然重配会使武具贴附于生物上,但对于像是职业:战士和狮族猎户这类牌而言,重配不算是「佩带异能」。
Although it causes an Equipment to become attached to a creature, reconfigure is not an "equip ability" for the purpose of cards like Fighter Class and Leonin Shikari. -
(2024-06-07 official)
如果有效应让你得到一个或数个{能},你会得到该数量的能量指示物。支付一个或数个{能},你便失去等量的能量指示物。你所支付的能量指示物不能超过你目前拥有的能量指示物数量。而其他会与牌手得到、具有或失去指示物互动的效应,都会如此与能量指示物产生互动。
If an effect says you get one or more {E}, you get that many energy counters. To pay one or more {E}, you lose that many energy counters. You can't pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.