

Siege Striker 攻城进击兵
Double strike (This creature deals both first-strike and regular combat damage.)
Whenever this creature attacks, you may tap any number of untapped creatures you control. This creature gets +1/+1 until end of turn for each creature tapped this way.
连击(此生物能造成先攻伤害以及普通战斗伤害。)
每当攻城进击兵攻击时,你可以横置任意数量由你操控且未横置的生物。每以此法横置一个生物,攻城进击兵便得+1/+1直到回合结束。
连击(此生物能造成先攻伤害以及普通战斗伤害。)
每当此生物攻击时,你可以横置任意数量由你操控且未横置的生物。每以此法横置一个生物,此生物便得+1/+1直到回合结束。
翻译信息
规则叙述翻译:MTGZH
背景叙述翻译:N/A
牌图来源:官方
单卡释疑
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(2020-06-23 official)
你是在攻城进击兵的异能结算之过程中选择要横置多少生物(以及要横置哪些生物)。在你作此选择和攻城进击兵的力量与防御力提升之间,没有牌手能有所行动。
You choose how many and which creatures to tap while Siege Striker's ability is resolving. No player may take other actions between the time you make this choice and the time Siege Striker's power and toughness are raised. -
(2020-06-23 official)
如果攻城进击兵获得警戒异能并攻击,或是攻击后在其最后一个异能结算之前被重置,则你可以为它本身异能横置它。
If Siege Striker gains vigilance and attacks or attacks and becomes untapped before its last ability resolves, it can be tapped for its own ability. -
(2020-06-23 gpt)
如果某个具警戒异能的生物因攻城进击兵的异能而横置,则该生物仍是正进行攻击的生物。
If an attacking creature with vigilance is tapped for Siege Striker's ability, that creature remains an attacking creature. -
(2020-06-23 official)
一旦攻城进击兵的异能已经结算,就算这些已横置的生物有部分离开战场或成为未横置,攻城进击兵仍会具有已获得之加成。
Once Siege Striker's ability has resolved, it keeps the power-and-toughness bonus even if some of the tapped creatures leave the battlefield or become untapped.