2021核心系列 (M21) #25
2020-07-03 | 非普通 |


Light of Promise 允诺之光
Light of Promise
{2}{W}
Enchantment — Aura
结界~灵气
结界~灵气
Enchant creature
Enchanted creature has "Whenever you gain life, put that many +1/+1 counters on this creature."
结附于生物
所结附的生物具有「每当你获得生命时,在此生物上放置等量的+1/+1指示物。」
结附于生物
所结附的生物具有「每当你获得生命时,在此生物上放置等量的+1/+1指示物。」
The light washed over him, and in the wind he heard the roars of all the pridemates who had come before.
他沐浴在明光之中,风中传来此前曾历经此处的群伴呼吼。
他沐浴在明光之中,风中传来此前曾历经此处的群伴呼吼。
🖌 Cristi Balanescu
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁
翻译信息
牌名翻译:官方中文
规则叙述翻译:MTGZH
背景叙述翻译:Chinese Simplified
牌图来源:官方
规则叙述翻译:MTGZH
背景叙述翻译:Chinese Simplified
牌图来源:官方
单卡释疑
-
(2020-06-23 gpt)
在双头巨人游戏中,虽然队友获得生命会使你们队伍的总生命增加,但这不会触发该异能。
In a Two-Headed Giant game, life gained by your teammate won't cause the ability to trigger, even though it caused your team's life total to increase. -
(2020-06-23 official)
每个具系命异能的生物造成战斗伤害,都是不同的获得生命事件。举例来说,如果两个由你操控且具有系命异能的生物同时造成战斗伤害,则此异能会触发两次。但是,如果某个由你操控且具系命异能的生物同时对数个生物、牌手和/或鹏洛客造成伤害(也许因为它具有践踏异能或者被一个以上的生物阻挡),则此异能将只会触发一次。
Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, the ability will trigger twice. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, and/or planeswalkers at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once. -
(2020-06-23 official)
如果在所结附生物受到致命伤害的同时,你获得了生命,则它无法及时因其异能获得指示物,也就无法活下来。
If enchanted creature is dealt lethal damage at the same time that you gain life, it won't receive a counter from its ability in time to save it. -
(2020-06-23 official)
如果你获得若干数量的生命,且该数量是根据「每有一个」某东西来确定,则这只会算作一个获得生命事件,此异能只会触发一次。
If you gain an amount of life “for each” of something, that life is gained as one event and the ability triggers only once.