2011核心系列 (M11) #125
2010-07-16 | 普通 |


Bloodcrazed Goblin 血狂鬼怪
Bloodcrazed Goblin
{R}
Creature — Goblin Berserker
生物~鬼怪/狂战士
生物~鬼怪/狂战士
This creature can't attack unless an opponent has been dealt damage this turn.
除非任一对手本回合已受到伤害,否则血狂鬼怪不能攻击。
除非任一对手本回合已受到伤害,否则此生物不能攻击。
"A single drop of blood draws their attention, then they strip your bones clean before you have time to die."
—Jamias, hermit of Telfer Peak
「一滴鲜血就能引起他们注意,而在你有时间死掉之前,他们早把你的骨架拆散。」
~索道峰隐者贾米斯
「一滴鲜血就能引起他们注意,而在你有时间死掉之前,他们早把你的骨架拆散。」
~索道峰隐者贾米斯
🖌 Steve Prescott
2/2
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁
翻译信息
牌名翻译:官方中文
规则叙述翻译:MTGZH
背景叙述翻译:Chinese Simplified
牌图来源:风云集
规则叙述翻译:MTGZH
背景叙述翻译:Chinese Simplified
牌图来源:风云集
单卡释疑
-
(2010-08-15 gpt)
如果原本将对对手造成的伤害都被防止、转移或以其他方式替代,则血狂鬼怪无法攻击。
If damage would have been dealt to an opponent but it was all prevented, redirected, or otherwise replaced, Bloodcrazed Goblin won’t be able to attack. -
(2010-08-15 gpt)
要让血狂鬼怪能够攻击,必须在宣告攻击者步骤开始之前,对手在该回合中受到过伤害。该伤害必须是某种非战斗伤害,或是战斗伤害且创造了额外的战斗阶段。
For Bloodcrazed Goblin to be able to attack, an opponent must have been dealt damage that turn before the declare attackers step begins. The damage must have been noncombat damage of some sort, or it was combat damage and an additional combat phase has been created. -
(2010-08-15 gpt)
血狂鬼怪的异能只检查是否对对手造成过伤害。它不关心该对手是否也获得过生命。举例来说,如果某对手在该回合中受到4点伤害并获得了6点生命,则该牌手的总生命会比他在该回合开始时的总生命要高,但鬼怪狂战士仍能攻击。
Bloodcrazed Goblin’s ability checks only whether damage was dealt to an opponent. It doesn’t care whether that opponent also gained life. For example, if an opponent was dealt 4 damage and gained 6 life during the turn, that player will have a higher life total than they started the turn with — but Goblin Berserker will still be able to attack. -
(2010-08-15 gpt)
如果血狂鬼怪攻击,则它不一定要攻击受到伤害的对手。它可以攻击鹏洛客。在多人游戏中,它可以攻击另一位对手。
If Bloodcrazed Goblin attacks, it doesn’t have to attack the opponent who was dealt damage. It can attack a planeswalker. In a multiplayer game, it can attack a different opponent. -
(2010-08-15 gpt)
对手是如何受到伤害,甚至伤害来源的操控者是谁,都不重要。
It doesn’t matter how an opponent was dealt damage, or even who controlled the source of the damage.