Elvish Branchbender 弯枝地精

Elvish Branchbender
{2}{G}
Creature — Elf Druid 生物~地精/德鲁伊 生物~妖精/德鲁伊
{T}: Until end of turn, target Forest becomes an X/X Treefolk creature in addition to its other types, where X is the number of Elves you control.
{T}:直到回合结束,目标树林成为X/X树妖生物且仍具有原本类别,X为由你操控的地精数量。
{T}:直到回合结束,目标树林成为X/X树妖生物且仍具有原本类别,X为由你操控的妖精数量。
"How do the vinebred feel? Fah! We do not ask the puppet how it feels when the puppeteer bids it dance." 「藤枝有何感觉? 哼! 操偶师要人偶跳舞,怎需要问它的想法?」 「藤枝有何感觉? 哼! 操偶师要人偶跳舞,怎需要问它的想法?」
🖌 Ralph Horsley
2/2
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁

翻译信息

牌名翻译:官方中文
规则叙述翻译:Forge Data
背景叙述翻译:Chinese Simplified
牌图来源:风云集

单卡释疑

  • (2007-10-01 gpt)

    如果当此异能结算时,你未操控妖精,则该树林会成为0/0生物并被置入坟墓场。不过,由于弯枝地精本身是妖精,因此该树林通常至少会是1/1。
    If you control no Elves when the ability resolves, the Forest will become a 0/0 creature and be put into the graveyard. However, since Elvish Branchbender is itself an Elf, the Forest will usually be at least a 1/1.
  • (2007-10-01 gpt)

    X的数值于该异能结算时决定。就算由你操控的妖精数量稍后发生变化,X的数值也不会改变。
    The value of X is determined when the ability resolves. It won’t change later, even if the number of Elves you control changes.
  • (2008-08-01 official)

    非生物永久物变成生物后,除非其操控者在他最近的一回合开始时便持续操控它,它才能攻击,其{横置}异能也才可以起动。该永久物成为生物的时间长短并不重要。
    A noncreature permanent that turns into a creature can attack, and its {T} abilities can be activated, only if its controller has continuously controlled that permanent since the beginning of their most recent turn. It doesn’t matter how long the permanent has been a creature.