



Tithing Blade 奉献祭刃
When this artifact enters, each opponent sacrifices a creature of their choice.
Craft with creature {4}{B} ({4}{B}, Exile this artifact, Exile a creature you control or a creature card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)
当奉献祭刃进战场时,每位对手各牺牲一个生物。
以生物化炼{4}{B}({4}{B},放逐此神器,放逐一个由你操控的生物或一张你坟墓场中的生物牌:将此牌在其拥有者的操控下移回且已转化。只能于法术时机化炼。)
当此神器进场时,每位对手各牺牲一个依其选择的生物。
以生物化炼{4}{B}({4}{B},放逐此神器,放逐一个由你操控的生物或一张你坟墓场中的生物牌:将此牌在其拥有者的操控下移回且已转化。只能于法术时机化炼。)
Consuming Sepulcher 噬人坟墓
"Slake my thirst so that we both may be free."
—Faded inscription
「解我干渴,你我同得解脱。」
~模糊不清的铭文
「解我干渴,你我同得解脱。」
~模糊不清的铭文
翻译信息
规则叙述翻译:MTGZH
背景叙述翻译:N/A
牌图来源:官方
单卡释疑
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(2023-11-10 official)
你可以放逐由你操控的衍生物,来充当所需之材料。不过由于衍生物不是牌,且不会留在放逐区中,因此任何提及你「用以化炼」其背面之异能会看不到它们。
You may exile tokens you control as part of the materials required. However, because they aren't cards and won't stay in exile, any abilities that refer to what you "used to craft" the back faces won't refer to anything. -
(2023-11-10 official)
如果材料的部分要求多个物件,则你可以从由你操控的永久物中放逐一部分,之后再放逐你的坟墓场中相应类别之牌来补齐剩下的部分。所放逐的不必全是永久物,也不必全是你坟墓场中的牌。
If the materials required include multiple objects, you may exile some of them from among permanents you control and the rest from among cards in your graveyard. You don't have to choose all permanents or all cards from your graveyard. -
(2023-11-10 gpt)
如果某张非转化式双面牌成为具化炼异能的牌之复制品,则当你起动化炼异能时,该牌会留在放逐区。它不会返回战场。
If a card that isn't a transforming double-faced card becomes a copy of a card with craft, it'll stay in exile if you activate the craft ability. It won't return to the battlefield. -
(2023-11-10 official)
有些具化炼异能之牌的背面会提到「用以化炼」它的牌。这指的是在支付其正面的化炼异能之费用时所放逐的牌。只要满足以下条件,这些所放逐的牌便视作「用以化炼」该永久物:(1)它们仍持续被放逐;(2)该永久物仍在战场上,包括该永久物的操控者改变,或其特征有所变化(例如受复制效应影响)之情形。
The back faces of some cards with craft refer to cards "used to craft" it. This refers to the cards exiled as part of the cost of the craft ability of the front face. Those cards are considered to be "used to craft" that permanent as long as they remain exiled and the permanent remains on the battlefield, even if the permanent's controller changes or some of its characteristics change (because of a copy effect, for example.)