Ripples of Potential (潜势波涟)

Ripples of Potential
{1}{U}
Instant Instant 瞬间
Proliferate, then choose any number of permanents you control that had a counter put on them this way. Those permanents phase out. (To proliferate, choose any number of permanents and/or players, then give each another counter of each kind already there. Treat phased-out permanents and anything attached to them as though they don't exist until their controller's next turn.)
Proliferate, then choose any number of permanents you control that had a counter put on them this way. Those permanents phase out. (To proliferate, choose any number of permanents and/or players, then give each another counter of each kind already there. Treat phased-out permanents and anything attached to them as though they don't exist until their controller's next turn.)
增殖,然后选择任意数量由你操控的永久物,且须为以此法在其上放置过指示物者。这些永久物跃离。(增殖的流程,是选择任意数量的永久物和/或牌手,然后为其已有之每种指示物各多放置一个同类的指示物。直到其操控者的下一个回合,跃离的永久物及贴附于其上的所有东西都视作不存在。)
🖌 Sam Hogg
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁

翻译信息

牌名翻译:官方中文
规则叙述翻译:MTGZH
背景叙述翻译:N/A
牌图来源:N/A

单卡释疑

  • (2023-11-10 official)

    跃离的衍生物会在其操控者的重置步骤开始时跃回,这和非衍生物的永久物一样。
    A phased-out token will phase in at the beginning of its controller's untap step just like a nontoken permanent would.
  • (2023-11-10 official)

    如果某牌手或永久物上有多于一种指示物,且你选择要让其额外获得指示物,则你必须为其上每种指示物的数量都加一。你不能只增加其上的某一种指示物,而不改变其他指示物的数量。
    If a player or permanent has more than one kind of counter on it, and you choose for it to get additional counters, it must get one of each kind of counter it already has. You can't have it get just one kind of counter it already has and not the others.
  • (2023-11-10 official)

    牌手可以回应效应中包含增殖的咒语或异能。不过,一旦该咒语或异能开始结算,并且其操控者已着手选择哪些永久物与牌手将得到新的指示物,则任何牌手均已无法去回应此事。
    Players can respond to a spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it's too late for anyone to respond.
  • (2023-11-10 official)

    于某生物跃离时,所有贴附于其上的灵气和武具也会同时跃离。这类灵气和武具会与该生物一同跃回,且跃回时依旧贴附于该生物上。
    As a creature is phased out, Auras and Equipment attached to it also phase out at the same time. Those Auras and Equipment will phase in at the same time that creature does, and they'll phase in still attached to that creature.
  • (2023-11-10 official)

    跃离的永久物视同不存在。这类永久物不能成为咒语或异能的目标,其静止式异能对游戏没有效果,其触发式异能不会触发,其不能进行攻击或阻挡,诸如此类。
    Phased-out permanents are treated as though they don't exist. They can't be the target of spells or abilities, their static abilities have no effect on the game, their triggered abilities can't trigger, they can't attack or block, and so on.
  • (2023-11-10 official)

    永久物是于其操控者的重置步骤中,在该牌手重置其永久物之前的时刻跃回。以此法跃回的生物能够在当回合中进行攻击及支付{横置}费用。如果某永久物跃离时其上有指示物,则它跃回时上面也会有同样的指示物。
    Permanents phase back in during their controller's untap step, immediately before that player untaps their permanents. Creatures that phase in this way are able to attack and pay a cost of {T} during that turn. If a permanent had counters on it when it phased out, it will have those counters when it phases back in.
  • (2023-11-10 official)

    跃离不会触发任何「离开战场」异能。类似地,跃回时也不会触发任何「进战场」异能。
    Phasing out doesn't cause any "leaves the battlefield" abilities to trigger. Similarly, phasing in won't cause any "enters the battlefield" abilities to trigger.
  • (2023-11-10 official)

    任何注明「于…时段内」生效的持续性效应会忽略已跃离的物件。若这样会令此类效应的条件不再满足,则该效应便会终止。
    Any continuous effects with a "for as long as" duration ignore phased-out objects. If ignoring those objects causes the effect's conditions to no longer be met, the duration will expire.
  • (2023-11-10 official)

    对注记于「每当你增殖时」触发的异能而言,就算在如此作时未选择任何永久物或牌手,此类异能也会触发。
    An ability that triggers "Whenever you proliferate" triggers even if you chose no permanents or players while doing so.
  • (2023-11-10 official)

    增殖时,你可以选择任何具有指示物的永久物,包括由对手操控者。你也可以选择任何其上有指示物的牌手,包括对手。你不能选择在战场以外区域中的牌,就算其上有指示物者亦然。
    To proliferate, you can choose any permanent that has a counter, including ones controlled by opponents. You can choose any player who has a counter, including opponents. You can't choose cards in any zone other than the battlefield, even if they have counters on them.
  • (2023-11-10 official)

    永久物跃回后会记得牌手于其进战场时为它作的选择。
    Choices made for permanents as they entered the battlefield are remembered even after they phase in.
  • (2023-11-10 official)

    你不一定要选择每一个具有指示物的永久物或牌手,只要选择你想要增加指示物者即可。由于「任意数量」包括零,你甚至完全不用选择任何永久物,也完全不用选择任何牌手。
    You don't have to choose every permanent or player that has a counter, only the ones you want to add another counter to. Since "any number" includes zero, you don't have to choose any permanents at all, and you don't have to choose any players at all.
  • (2023-11-10 official)

    如果进行攻击或阻挡的生物跃离,则它会被移出战斗。
    An attacking or blocking creature that phases out is removed from combat.