

Animation Module (活化模块)
Whenever one or more +1/+1 counters are put on a permanent you control, you may pay {1}. If you do, create a 1/1 colorless Servo artifact creature token.
{3}, {T}: Choose a counter on target permanent or player. Give that permanent or player another counter of that kind.
Whenever one or more +1/+1 counters are put on a permanent you control, you may pay {1}. If you do, create a 1/1 colorless Servo artifact creature token.
{3}, {T}: Choose a counter on target permanent or player. Give that permanent or player another counter of that kind.
每当在一个由你操控的永久物上放置一个或数个+1/+1指示物时,你可以支付{1}。若你如此作,则派出一个1/1无色自动机衍生神器生物。
{3},{T}:选择目标永久物或牌手上的一个指示物。该永久物或牌手得到另一个该种类的指示物。
翻译信息
规则叙述翻译:MTGZH
背景叙述翻译:N/A
牌图来源:N/A
单卡释疑
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(2016-09-20 official)
注记于「在永久物上放置指示物时」触发的异能,在永久物以上面有指示物的状态进战场,以及牌手在永久物上放置指示物的时候都会触发。
Abilities that trigger when counters are put on a permanent trigger when a permanent enters the battlefield with counters and when a player puts counters on a permanent. -
(2016-09-20 official)
活化模块的第一个异能每次触发时,你只能支付一次{一}。你无法支付多次,好派出更多的自动机衍生物。
You can pay {1} only once each time Animation Module's first ability resolves. You can't pay more to create extra Servo tokens. -
(2016-09-20 gpt)
如果在同一时刻于数个由你操控的永久物上放置+1/+1指示物,则每有一个此类永久物,活化模块的第一个异能便会触发一次。
If +1/+1 counters are put on more than one permanent you control at the same time, Animation Module's first ability triggers once for each of those permanents.