Koma, Cosmos Serpent 寰宇盘蛇寇玛

Koma, Cosmos Serpent
{3}{G}{G}{U}{U}
Legendary Creature — Serpent 传奇生物~巨蛇 传奇生物~巨蛇

This spell can't be countered.

At the beginning of each upkeep, create a 3/3 blue Serpent creature token named Koma's Coil.

Sacrifice another Serpent: Choose one —

• Tap target permanent. Its activated abilities can't be activated this turn.

• Koma gains indestructible until end of turn.

此咒语不能被反击。

在每个维持开始时,派出一个3/3蓝色,名称为寇玛缠蛇的巨蛇衍生生物。

牺牲另一个巨蛇:选择一项~

•横置目标永久物。本回合中其起动式异能不能起动。

•寰宇盘蛇寇玛获得不灭异能直到回合结束。

此咒语不能被反击。

在每个维持开始时,派出一个3/3蓝色,名称为寇玛缠蛇的巨蛇衍生生物。

牺牲另一个巨蛇:选择一项~

•横置目标永久物。本回合中其起动式异能不能起动。

•寇玛获得不灭异能直到回合结束。

🖌 rishxxv
6/6
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁

单卡释疑

  • (2021-02-05 official)

    起动式异能会包含冒号,其格式为「[费用]:[效应]。」有些关键字也属于起动式异能(例如佩带),它们的规则提示中会包含冒号。鹏洛客的忠诚异能也属于起动式异能。
    Activated abilities contain a colon and appear in the form "[Cost]: [Effect]." Some keywords such as equip are activated abilities and will have colons in their reminder texts. Loyalty abilities of planeswalkers are also activated abilities.
  • (2021-02-05 official)

    你不能牺牲寇玛本身来起动其最后一个异能,但你可以牺牲由你操控的其他巨蛇,包括寇玛缠蛇。
    You can't sacrifice Koma itself to activate its last ability, but you can sacrifice any other Serpent you control, including Koma's Coil.
  • (2021-02-05 official)

    如果你选择了寇玛之起动式异能的第一个模式,则你可以将已横置的永久物指定为其目标。不能起动该永久物上起动式异能之效应依然会生效。
    If you choose the first mode of Koma's activated ability, you can choose a permanent that's already tapped as the target. The effect stopping its activated abilities will still apply.
  • (2021-02-05 official)

    能够反击其他咒语的咒语或异能仍能以寰宇盘蛇寇玛为目标。当这类咒语或异能结算时,寇玛不会被反击,但该反击咒语或异能具有的任何其他效应仍会如常生效。
    A spell or ability that counters spells can still target Koma, Cosmos Serpent. When that spell or ability resolves, Koma won't be countered, but any additional effects of the countering spell or ability will still happen.
  • (2021-02-05 official)

    寇玛之起动式异能的第一个模式不会使静止式异能无法生效,也不会令触发式异能不能触发。与其他类似的效应不同,该模式会让该永久物上的法术力异能也不能起动。大多数于结算时产生法术力的起动式异能,都属于法术力异能。
    The first mode of Koma's activated ability doesn't stop static abilities from affecting the game, and it doesn't stop triggered abilities from triggering. Unlike similar effects, it does stop mana abilities from being activated. Most activated abilities that produce mana as they resolve are mana abilities.