

Path of Bravery (勇行之途)
As long as your life total is greater than or equal to your starting life total, creatures you control get +1/+1.
Whenever one or more creatures you control attack, you gain life equal to the number of attacking creatures.
As long as your life total is greater than or equal to your starting life total, creatures you control get +1/+1.
Whenever one or more creatures you control attack, you gain life equal to the number of attacking creatures.
只要你的总生命大于或等于你的起始总生命,由你操控的生物便得+1/+1。
每当由你操控的一个或数个生物攻击时,你获得若干生命,其数量等同于进行攻击的生物数量。
翻译信息
规则叙述翻译:MTGZH
背景叙述翻译:N/A
牌图来源:N/A
单卡释疑
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(2017-11-17 official)
勇行之途的触发式异能只会在宣告攻击生物后触发一次。举例来说,如果你用五个生物攻击,你会一次获得5点生命,这是单一的事件。
Path of Bravery’s triggered ability triggers only once, after attacking creatures are declared. For example, if you attack with five creatures, you’ll gain 5 life as a single event. -
(2017-11-17 gpt)
起始总生命是你开始游戏时的生命总值。在大多数双人玩法中,这个数值是20。在双头巨人中,这个数值是你队伍开始时的生命总值,通常是30。在指挥官游戏中,你的起始总生命是40。
Your starting life total is the life total you began the game with. For most two-player formats, this is 20. For Two-Headed Giant, it’s the life total your team started with, usually 30. In Commander games, your starting life total is 40. -
(2017-11-17 official)
如果某生物在你完成宣告攻击生物之后才进入战场且进行攻击,则由于你并未宣告该生物为攻击生物,此异能不会再度触发。不过,如果该生物是在此异能结算之前进入战场,则在确定你会获得多少生命时,会将它计算在内。
If a creature enters the battlefield attacking after attacking creatures have been declared, the ability won’t trigger again because you didn’t declare that creature as an attacking creature. However, if such a creature enters the battlefield before the ability resolves, it will be counted when determining how much life is gained. -
(2017-11-17 official)
如果有生物在你获得生命的同时受到伤害(最有可能的原因是某个由你操控且具系命的来源同时造成了伤害),且你的总生命会因此大于或等于你的起始总生命,则勇行之途的效应会先生效,而后再判断该生物受到的伤害是否为致命伤害。
If a creature you control is dealt damage at the same time that you gain life (most likely because a source you control with lifelink deals damage at the same time), and your life total becomes greater than or equal to your starting life total, apply Path of Bravery’s effect before considering whether or not the damage dealt to that creature is lethal.