

Slinza, the Spiked Stampede 尖背跺兽斯林沙
Beast spells you cast cost {2} less to cast.
Each other Beast creature you control enters with an additional +1/+1 counter on it.
Whenever Slinza or another creature with power 4 or greater enters, you may pay {1}{R/G}. When you do, Slinza fights target creature you don't control.
Beast spells you cast cost {2} less to cast.
Each other Beast creature you control enters with an additional +1/+1 counter on it.
Whenever Slinza or another creature with power 4 or greater enters, you may pay {1}{R/G}. When you do, Slinza fights target creature you don't control.
你施放的野兽咒语减少{2}来施放。
每个由你操控的其他野兽生物进场时上面均额外有一个+1/+1指示物。
每当斯林沙或另一个力量等于或大于4的生物进场时,你可以支付{1}{R/G}。当你如此作时,斯林沙与目标不由你操控的生物互斗。
翻译信息
规则叙述翻译:MTGso
背景叙述翻译:
牌图来源:
单卡释疑
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(2024-11-08 MTGZH)
斯林沙的第一个异能不会改变任何咒语的法术力费用或法术力值。它只改变你施放野兽咒语时需要支付的总费用。
Slinza's first ability doesn't change the mana cost or mana value of any spell. It changes only the total cost you pay to cast Beast spells. -
(2024-11-08 MTGZH)
与斯林沙同时进场的野兽不会额外获得+1/+1指示物。
Any Beasts that enter at the same time as Slinza won't enter with an additional +1/+1 counter. -
(2024-11-08 MTGZH)
如果有一个或数个对进场生物生效的静止式异能会改变其力量,则在决定斯林沙的最后一个异能是否会触发时,会将这些异能考虑在内。对进场生物生效的替代性效应也是如此,例如进场时上面有一个或数个+1/+1指示物(例如斯林沙第二个异能的效应,绝非巧合)或进场时为另一个生物的复制品。
If one or more static abilities that apply to a creature entering change its power, those abilities are considered when determining whether Slinza's last ability triggers. The same is true for replacement effects that apply to it, such as entering with one or more +1/+1 counters (such as the effect of Slinza's second ability, not coincidentally) or entering as a copy of another creature. -
(2024-11-08 MTGZH)
斯林沙的第一个异能无法减少你为咒语支付的有色法术力数量。它只能减少该咒语一般法术力的部分。
Slinza's first ability can't reduce the amount of colored mana you pay for a spell. It reduces only the generic mana component of that spell. -
(2024-11-08 MTGZH)
斯林沙的最后一个异能会在每当任一生物进战场且其力量等于或大于4时触发,而不仅限于由你操控者。
Slinza's last ability triggers whenever any creature with power 4 or greater enters, not just one you control. -
(2024-11-08 MTGZH)
斯林沙的第二个异能会在所有由你操控的野兽生物进战场时生效,就算这些生物原本进战场时上面没有+1/+1指示物也是一样。
Slinza's second ability applies to all Beasts creatures you control as they enter, even if they wouldn't ordinarily enter with any +1/+1 counters on them. -
(2024-11-08 MTGZH)
如果斯林沙与一个或数个力量等于或大于4的其他生物同时进战场,则每有一个此类其他生物,其最后一个异能便会触发一次,加上它本身进战场时触发的一次。
If Slinza enters at the same time as one or more other creatures with power 4 or greater, its last ability triggers once for each of those other creatures, plus one more time for itself. -
(2024-11-08 MTGZH)
在斯林沙的最后一个异能触发时,你不需为其选择目标。而是当你以此法支付{一}{红}{绿}时,会触发另一个「自身」异能。于该异能进入堆叠时,你需为其选择一个目标。每位牌手都可以如常回应此触发式异能。
You don't choose a target for Slinza's last ability at the time it triggers. Rather, a second "reflexive" ability triggers when you pay {1}{R}{G} this way. You choose a target for that ability as it goes on the stack. Each player may respond to this triggered ability as normal.