Attended Healer 照护治疗师

Attended Healer
{3}{W}
Creature — Kor Cleric 生物~寇族/僧侣 生物~寇族/僧侣

Whenever you gain life for the first time each turn, create a 1/1 white Cat creature token.

{2}{W}: Another target Cleric gains lifelink until end of turn.

每当你每回合首度获得生命时,派出一个1/1白色的猫衍生生物。

{2}{W}:另一个目标僧侣获得系命异能直到回合结束。

每当你每回合首度获得生命时,派出一个1/1白色的猫衍生生物。

{2}{W}:另一个目标僧侣获得系命异能直到回合结束。

"My cats have taught me more about the sacred than anything in some old ruin." 「我身旁这些猫教会我有关圣物的事情,比某些古老遗迹还要多。」 「我身旁这些猫教会我有关圣物的事情,比某些古老遗迹还要多。」
🖌 Wisnu Tan
2/3
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁

翻译信息

牌名翻译:官方中文
规则叙述翻译:MTGZH
背景叙述翻译:Chinese Simplified
牌图来源:官方

单卡释疑

  • (2020-09-25 official)

    注记于「每当你获得生命时」触发的异能,只会因每个获得生命之事件而触发一次,不论获得了多少生命都是一样。
    An ability that triggers “whenever you gain life” triggers just once for each life-gaining event, no matter how much life you gain.
  • (2020-09-25 official)

    如果你因「『每有一个』某东西便获得若干生命」这类效应而获得生命,这只会算作一个获得生命事件,该异能只会触发一次。
    If you gain an amount of life “for each” of something, that life is gained as one event and the ability will trigger only once.
  • (2020-09-25 official)

    同一个生物上的数个系命异能不会累计。
    Multiple instances of lifelink on the same creature are redundant.
  • (2020-09-25 official)

    对注记于「每当你『每回合首度』获得生命时」触发的异能而言,如果你在具这类异能的永久物进战场之前,就已在该回合中获得过生命,则该回合中这类异能不会触发,就算你在当回合稍后时段又再度获得生命也是一样。
    An ability that triggers whenever you gain life “for the first time each turn” won’t trigger if you gain life during a turn before the permanent with that ability is on the battlefield, even if you gain life again later in the turn.
  • (2020-09-25 gpt)

    在双头巨人游戏中,虽然队友获得生命会使你们队伍的总生命增加,但这不会触发该异能。
    In a Two-Headed Giant game, life gained by your teammate won’t cause the ability to trigger, even though it caused your team’s life total to increase.
  • (2020-09-25 official)

    每个具系命异能的生物造成战斗伤害,都是不同的获得生命事件。举例来说,如果两个由你操控且具有系命异能的生物同时造成战斗伤害,则「每当你获得生命」此异能会触发两次。但是,如果某个由你操控且具系命异能的生物同时对数个生物、牌手和/或鹏洛客造成伤害(也许因为它具有践踏异能或者被一个以上的生物阻挡),则此异能将只会触发一次。
    Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, a “whenever you gain life” ability will trigger twice. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, and/or planeswalkers at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.