



Hanweir Militia Captain (翰威民兵队长)
Westvale Cult Leader (西行谷教领袖)
Westvale Cult Leader's power and toughness are each equal to the number of creatures you control.
At the beginning of your end step, create a 1/1 white and black Human Cleric creature token.
Westvale Cult Leader's power and toughness are each equal to the number of creatures you control.
At the beginning of your end step, create a 1/1 white and black Human Cleric creature token.
西行谷教领袖的力量和防御力各等同于由你操控的生物数量。
在你的结束步骤开始时,派出一个1/1,白黑双色的人类/僧侣衍生生物。
翻译信息
规则叙述翻译:MTGZH
背景叙述翻译:N/A
牌图来源:N/A
单卡释疑
-
(2016-04-08 gpt)
西行谷教领袖的第一个异能会将其本身计算在内,因此它通常至少是1/1。
Westvale Cult Leader's first ability counts itself, so it will normally be at least 1/1. -
(2016-04-08)
Once Hanweir Militia Captain has transformed into Westvale Cult Leader, controlling fewer than four creatures won't cause it to transform back.
-
(2016-04-08)
If you don't control four or more creatures (including Hanweir Militia Captain itself) at the moment your upkeep begins, its ability doesn't trigger. You can't wait for other effects in your upkeep to provide creatures.
-
(2016-04-08)
If you don't control four or more creatures as Hanweir Militia Captain's ability resolves, it won't transform.