大战役 (INV) #16
2000-10-02 | 稀有 |


Fight or Flight 战退两难
Fight or Flight
{3}{W}
Enchantment
结界
结界
At the beginning of combat on each opponent's turn, separate all creatures that player controls into two piles. Only creatures in the pile of their choice can attack this turn.
在每位对手的战斗阶段开始时,将该牌手操控的所有生物分成牌面朝上的两堆,然后他选择其中一堆。本回合只有该堆中的生物可以进行攻击。
在每位对手回合的战斗开始时,将由该牌手操控的所有生物分成两堆。该牌手选择其中一堆,只有该堆中的生物本回合才能攻击。
🖌 Randy Gallegos
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁
单卡释疑
-
(2008-08-01 gpt)
如果你有两个此类牌,则你会将生物分成两堆两次,且每次都由对手选择一堆。只有同时在两次所选的牌堆中的生物才能攻击。
If you have two of these, then you will separate the creatures into piles twice, and the opponent will choose a pile each time. Only creatures that were in both of the chosen piles can attack. -
(2008-08-01 gpt)
在战斗开始异能结算之后才进战场(或成为生物)的生物不会被放入任一堆牌中。由于它们不在所选的牌堆中,因此不能攻击。
Creatures which enter (or cards which become creatures) after the beginning of combat ability resolves are not placed in either pile. Since they weren't in the chosen pile, they won't be able to attack. -
(2008-08-01 gpt)
如果将此效应理解为「不在所选堆叠中的生物不能攻击」,则会更容易理解。
The effect is best understood if you read it as "creatures not in the chosen pile can't attack."