Sword of Truth and Justice (诚理剑)

Sword of Truth and Justice
{3}
Artifact — Equipment Artifact — Equipment 神器~武具

Equipped creature gets +2/+2 and has protection from white and from blue.

Whenever equipped creature deals combat damage to a player, put a +1/+1 counter on a creature you control, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Equip {2}

Equipped creature gets +2/+2 and has protection from white and from blue.

Whenever equipped creature deals combat damage to a player, put a +1/+1 counter on a creature you control, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Equip {2}

佩带此武具的生物得+2/+2且具有反白保护与反蓝保护。

每当佩带此武具的生物对任一牌手造成战斗伤害时,在一个由你操控的生物上放置一个+1/+1指示物,然后增殖。(选择任意数量的永久物和/或牌手,然后为其已有之每种指示物各多放置一个同类的指示物。)

佩带{2}

🖌 Chris Rahn
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁

翻译信息

牌名翻译:官方中文
规则叙述翻译:MTGZH
背景叙述翻译:N/A
牌图来源:N/A

单卡释疑

  • (2019-06-14 official)

    「反某色保护」意指:佩带此武具的生物不能被该色生物阻挡,不能成为该色咒语或该色来源之异能的目标,不能被该色灵气结附,不能佩带该色武具,且会防止该色来源将对其造成的所有伤害。除此之外的其他事件都会如常发生。
    Protection from a color means that the equipped creature can't be blocked by creatures of that color, can't be the target of spells of that color or abilities from sources of that color, can't be enchanted or equipped by Auras or Equipment of that color, and all damage that sources of that color would deal to it is prevented. Nothing other than these events is prevented or illegal.
  • (2019-06-14 official)

    增殖时,如果你选择的某永久物或牌手有多于一种指示物,则对每个该类永久物而言,都会多放置一个。(这与过往的规则不同。)这意味着,如果你在一个由你操控且其上有-1/-1指示物的生物上放置一个+1/+1指示物,然后于增殖时选择该生物,则你会先在该生物上两种指示物各放置一个,然后状态动作才会将它们抵消。
    If a permanent or player you choose while proliferating has more than one kind of counter on it, it will get one more of each of those kinds. This means that if you put a +1/+1 counter on a creature you control with a -1/-1 counter on it, then choose that creature while proliferating, you'll put another of each of those counters on it before state-based actions remove them.
  • (2023-02-04 official)

    对注记于「每当你增殖时」触发的异能而言,就算在如此作时未选择任何永久物或牌手,此类异能也会触发。
    An ability that triggers "Whenever you proliferate" triggers even if you chose no permanents or players while doing so.
  • (2023-02-04 official)

    增殖时,你可以选择任何具有指示物的永久物,包括由对手操控者。你也可以选择任何其上有指示物的牌手,包括对手。你不能选择在战场以外区域中的牌,就算其上有指示物者亦然。
    To proliferate, you can choose any permanent that has a counter, including ones controlled by opponents. You can choose any player who has a counter, including opponents. You can't choose cards in any zone other than the battlefield, even if they have counters on them.
  • (2023-02-04 official)

    如果某个永久物上确实同时有+1/+1和-1/-1指示物,则状态动作会成对移除这两类指示物,直到该永久物上只剩其中一种指示物为止。
    If a permanent ever has both +1/+1 counters and -1/-1 counters on it at the same time, they're removed in pairs as a state-based action so that the permanent has only one of those kinds of counters on it.
  • (2023-02-04 official)

    你不一定要选择每一个具有指示物的永久物或牌手,只要选择你想要增加指示物者即可。由于「任意数量」包括零,你甚至完全不用选择任何永久物,也完全不用选择任何牌手。
    You don't have to choose every permanent or player that has a counter, only the ones you want to add another counter to. Since "any number" includes zero, you don't have to choose any permanents at all, and you don't have to choose any players at all.
  • (2023-02-04 official)

    如果某牌手或永久物上有多于一种指示物,且你选择要让其额外获得指示物,则你必须为其上每种指示物的数量都加一。你不能只增加其上的某一种指示物,而不改变其他指示物的数量。
    If a player or permanent has more than one kind of counter on it, and you choose for it to get additional counters, it must get one of each kind of counter it already has. You can't have it get just one kind of counter it already has and not the others.
  • (2023-02-04 official)

    牌手可以回应效应中包含增殖的咒语或异能。不过,一旦该咒语或异能开始结算,并且其操控者已着手选择哪些永久物与牌手将得到新的指示物,则任何牌手均已无法去回应此事。
    Players can respond to a spell or ability whose effect includes proliferating. Once that spell or ability starts to resolve, however, and its controller chooses which permanents and players will get new counters, it's too late for anyone to respond.