兵临古城 (GTC) #229
2013-02-01 | 稀有 |


Glaring Spotlight 眩目探照灯
Glaring Spotlight
{1}
Artifact
神器
神器
Creatures your opponents control with hexproof can be the targets of spells and abilities you control as though they didn't have hexproof.
{3}, Sacrifice this artifact: Creatures you control gain hexproof until end of turn and can't be blocked this turn.
对于由对手操控、且具辟邪异能的生物,你能将其视同不具该异能地指定为由你操控之咒语或异能的目标。
{3},牺牲眩目探照灯:由你操控的生物获得辟邪异能直到回合结束,且本回合不能被阻挡。
对由对手操控且具辟邪异能的生物而言,你能将其视同不具该异能地指定为由你操控之咒语或异能的目标。
{3},牺牲此神器:由你操控的生物获得辟邪异能直到回合结束,且本回合不能被阻挡。
🖌 Adam Paquette
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁
翻译信息
牌名翻译:官方中文
规则叙述翻译:MTGZH
背景叙述翻译:N/A
牌图来源:风云集
规则叙述翻译:MTGZH
背景叙述翻译:N/A
牌图来源:风云集
单卡释疑
-
(2013-01-24 gpt)
在眩目探照灯的最后一个异能结算后才受你操控的生物不会具有辟邪异能,但它们当回合中不能被阻挡。
Creatures that come under your control after Glaring Spotlight’s last ability resolves won’t have hexproof but they can’t be blocked that turn. -
(2013-01-24 gpt)
由对手操控的生物并不会真正失去辟邪异能,但你在选择由你操控之咒语和异能的目标时,会忽略辟邪。
Creatures your opponents control don’t actually lose hexproof, although you will ignore hexproof for purposes of choosing targets of spells and abilities you control.