兵临古城 (GTC) #198
2013-02-01 | 稀有 |


Soul Ransom 掳魂勒赎
Soul Ransom
{2}{U}{B}
Enchantment — Aura
结界~灵气
结界~灵气
Enchant creature
You control enchanted creature.
Discard two cards: This Aura's controller sacrifices it, then draws two cards. Only your opponents may activate this ability.
结附于生物
你操控所结附的生物。
弃两张牌:掳魂勒赎的操控者牺牲它,然后抓两张牌。只有对手可以起动此异能。
结附于生物
你操控所结附的生物。
弃两张牌:此灵气的操控者牺牲它,然后抓两张牌。只有对手可以起动此异能。
🖌 Steve Argyle
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁
翻译信息
牌名翻译:官方中文
规则叙述翻译:MTGZH
背景叙述翻译:N/A
牌图来源:风云集
规则叙述翻译:MTGZH
背景叙述翻译:N/A
牌图来源:风云集
单卡释疑
-
(2017-03-14 gpt)
就算你无法牺牲掳魂勒赎(也许是因为有人回应掳魂勒赎的异能将其移离战场),你也会抓两张牌。
You'll draw two cards even if you can't sacrifice Soul Ransom, perhaps because it left the battlefield in response to Soul Ransom's ability. -
(2017-03-14 gpt)
在大多数情况下,你会结附在由对手操控的生物上,这样就能让你获得该生物的操控权。任一位对手都能通过弃掉两张牌来起动掳魂勒赎的最后一个异能。当该异能结算时,你会牺牲掳魂勒赎并抓两张牌。
In most cases, you'll enchant a creature controlled by an opponent, which will cause you to gain control of that creature. Any of your opponents can activate the last ability of Soul Ransom by discarding two cards. When that ability resolves, you'll sacrifice Soul Ransom and draw two cards.