十会盟 (GPT) #65
2006-02-03 | 普通 |


Fencer's Magemark 剑击家法印
Fencer's Magemark
{2}{R}
Enchantment — Aura
结界~灵气
结界~灵气
Enchant creature
Creatures you control that are enchanted get +1/+1 and have first strike.
生物结界
由你操控且被结附的生物得+1/+1并具有先攻异能。
结附于生物
由你操控且受有灵气的生物得+1/+1且具有先攻异能。
"The first blow is the most important. It often negates the need for a second."
—Agrus Kos
「第一击最重要。 它可以省掉第二击。」
~阿固·寇斯
「第一击最重要。 它可以省掉第二击。」
~阿固·寇斯
🖌 Brandon Kitkouski
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁
单卡释疑
-
(2006-02-01 gpt)
只要同一位牌手同时操控生物与灵气,灵气所附着的生物便能获得相应的加成。
Each Magemark gives its bonus to the creature it's attached to, as long as the same player controls both the creature and the Aura.