

Angel of Vitality (活力天使)
Flying
If you would gain life, you gain that much life plus 1 instead.
This creature gets +2/+2 as long as you have 25 or more life.
Flying
If you would gain life, you gain that much life plus 1 instead.
This creature gets +2/+2 as long as you have 25 or more life.
飞行
如果你将获得生命,则改为你获得原数量加1点生命。
只要你的总生命为25或更多,此生物便得+2/+2。
翻译信息
规则叙述翻译:MTGZH
背景叙述翻译:N/A
牌图来源:N/A
单卡释疑
-
(2024-11-08 gpt)
如果活力天使受到伤害,且在执行状态动作之前(最有可能的原因是活力天使受到战斗伤害的同时,某个由你操控且具系命异能的生物也造成战斗伤害),你的总生命增加至25以上,则活力天使的最后一个异能会先于检查其是否因上面有致命伤害而被消灭这件事生效。
If Angel of Vitality is dealt damage and your life total is increased above 25 before state-based actions are performed (most likely because Angel of Vitality is dealt combat damage at the same time that a creature you control with lifelink deals combat damage), Angel of Vitality's last ability applies before checking whether it's destroyed for having lethal damage marked on it. -
(2024-11-08 MTGZH)
如果你因「每有一个」某东西或「等同于」某东西的数量而获得生命,则这会视为一个获得生命事件,活力天使的第二个异能只会生效一次。
If you gain an amount of life "for each" of something or "equal to the number" of something, that life is gained as one event and the second ability of Angel of Vitality applies only once. -
(2024-11-08 official)
由于标记在生物上的伤害要到回合结束时才会移除,因此活力天使受到之非致命伤害,可能会因为在该回合中你的总生命减少到25以下而变成致命伤害。
Because damage remains marked on a creature until it's removed as the turn ends, nonlethal damage dealt to Angel of Vitality may become lethal if your life total drops below 25 during that turn. -
(2024-11-08 MTGZH)
在总生命不为20的赛制中,如果你的总生命为25或更多,则活力天使的最后一个异能仍会生效。
In formats where your life total doesn't start at 20, Angel of Vitality's last ability still applies if your life total is 25 or more. -
(2024-11-08 gpt)
在双头巨人游戏中,只要你队伍的总生命为25或更多,活力天使的最后一个异能便会生效。
In a Two-Headed Giant game, Angel of Vitality's last ability applies as long as your team's life total is 25 or more. -
(2024-11-08 gpt)
在双头巨人游戏中,虽然由你队友获得的生命也会增加你队伍的总生命,但这不会触发活力天使的第二个异能。
In a Two-Headed Giant game, life gained by your teammate won't cause Angel of Vitality's second ability to apply, even though it will cause your team's life total to increase. -
(2024-11-08 official)
如果你操控两个活力天使,且你将获得生命,则你会获得原数量加2点生命。操控三个活力天使会让你获得原数量加3点生命,以此类推。
If you control two Angels of Vitality and you would gain life, you gain that much life plus 2. A third Angel of Vitality has you gain that much life plus 3, and so on. -
(2024-11-08 MTGZH)
每个获得生命的事件只会触发活力天使的第二个异能一次,无论是因耀光天使获得1点生命,还是因跺地驮药象获得4点生命。
The middle ability of Angel of Vitality applies just once to each life-gaining event, whether it's 1 life from Dazzling Angel or 4 life from Apothecary Stomper. -
(2024-11-08 MTGZH)
每个具系命异能的生物造成战斗伤害,都是不同的获得生命事件。举例来说,如果两个由你操控且具系命异能的生物同时造成战斗伤害,则活力天使的第二个异能会生效两次。但是,如果某个由你操控且具系命异能的生物同时对数个生物、牌手、鹏洛客和/或战役造成伤害(也许是因为它具有践踏异能,或是被一个以上的生物阻挡),则该异能只会生效一次。
Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, Angel of Vitality's second ability will apply twice. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, planeswalkers, and/or battles at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will apply only once.