

Twinblade Paladin (双刃神圣武士)
Whenever you gain life, put a +1/+1 counter on this creature.
As long as you have 25 or more life, this creature has double strike. (It deals both first-strike and regular combat damage.)
Whenever you gain life, put a +1/+1 counter on this creature.
As long as you have 25 or more life, this creature has double strike. (It deals both first-strike and regular combat damage.)
每当你获得生命时,在此生物上放置一个+1/+1指示物。
只要你的总生命为25或更多,此生物便具有连击异能。(它能造成先攻与普通战斗伤害。)
翻译信息
规则叙述翻译:MTGZH
背景叙述翻译:N/A
牌图来源:N/A
单卡释疑
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(2024-11-08 MTGZH)
如果你受到先攻战斗伤害,且因此将你的总生命降至25以下,则双刃神圣武士会立即失去连击异能。除非你在常规战斗伤害步骤开始前将你的总生命提升回25以上,否则它不会造成常规战斗伤害。
If you're dealt first-strike combat damage that brings your life total below 25, Twinblade Paladin will immediately lose double strike. It won't deal regular combat damage unless you bring your life total back above 25 before the regular combat damage step. -
(2024-11-08 gpt)
在双头巨人游戏中,只要你的队伍生命为25点或更多,双刃神圣武士便具有连击异能。
In a Two-Headed Giant game, Twinblade Paladin has double strike as long as your team has 25 or more life. -
(2024-11-08 gpt)
在双头巨人游戏中,虽然由你队友获得的生命也会增加你队伍的总生命,但这不会触发双刃神圣武士的第一个异能。
In a Two-Headed Giant game, life gained by your teammate won't cause Twinblade Paladin's first ability to trigger, even though it caused your team's life total to increase. -
(2024-11-08 official)
如果双刃神圣武士在已有生物造成过战斗伤害之后才获得连击异能(最有可能的原因是具系命异能的生物造成了战斗伤害),则双刃神圣武士只会造成常规战斗伤害。
If Twinblade Paladin gains double strike after combat damage has already been dealt (most likely because a creature with lifelink dealt combat damage), Twinblade Paladin will deal only regular combat damage. -
(2024-11-08 gpt)
在双头巨人游戏中,虽然由你队友获得的生命也会增加你队伍的总生命,但这不会触发第一个异能。
In a Two-Headed Giant game, life gained by your teammate won't cause the first ability to trigger, even though it caused your team's life total to increase. -
(2024-11-08 MTGZH)
每个获得生命的事件只会触发双刃神圣武士的第一个异能一次,无论是因耀光天使获得1点生命,还是因跺地驮药象获得4点生命。
Twinblade Paladin's first ability triggers just once for each life-gaining event, whether it's 1 life from Dazzling Angel or 4 life from Apothecary Stomper. -
(2024-11-08 MTGZH)
如果双刃神圣武士在受到致命伤害的同时获得生命,则它无法及时因其第一个异能获得指示物,也就无法活下来。
If Twinblade Paladin is dealt lethal damage at the same time that you gain life, it won't receive a counter from its first ability in time to save it. -
(2024-11-08 MTGZH)
如果你因「每有一个」某东西或「等同于」某东西的数量之总和而获得生命,则这只会算作一个获得生命事件,双刃神圣武士的第一个异能只会触发一次。
If you gain an amount of life "for each" of something or "equal to the number" of something, that life is gained as one event and Twinblade Paladin's first ability triggers only once. -
(2024-11-08 MTGZH)
每个具系命异能的生物造成战斗伤害,都会分别触发一次获得生命的事件。举例来说,如果两个由你操控且具系命异能的生物同时造成战斗伤害,则双刃神圣武士的第一个异能会触发两次。但是,如果某个由你操控且具系命异能的生物同时对数个生物、牌手、鹏洛客和/或战役造成伤害(也许是因为它具有践踏异能,或是被一个以上的生物阻挡),则该异能只会触发一次。
Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, Twinblade Paladin's first ability will trigger twice. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, planeswalkers, and/or battles at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.