Homunculus Horde 造妖大群

Homunculus Horde
{3}{U}
Creature — Homunculus Creature — Homunculus 生物~造妖
Whenever you draw your second card each turn, create a token that's a copy of this creature.
Whenever you draw your second card each turn, create a token that's a copy of this creature.
每当你抓每回合中你的第二张牌时,派出一个为此生物复制品的衍生物。

"*That* is why you triple-check all decimals when commissioning a new batch of homunculi!"

—Trigori, Azorius senator

"*That* is why you triple-check all decimals when commissioning a new batch of homunculi!"

—Trigori, Azorius senator

「那就是为何与新一批化妖打交道时,所有数字都要确认三次!」

~俄佐立参议员崔格瑞

🖌 Adrián Rodríguez Pérez
2/2
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁

单卡释疑

  • (2024-11-08 MTGZH)

    该衍生物复制品会具有造妖大群的异能,且能够产生其本身的复制品。
    The token copy will have Homunculus Horde's ability and will be able to create copies of itself.
  • (2024-11-08 MTGZH)

    如果造妖大群在其触发式异能结算前就已离开战场,则该衍生物仍会作为造妖大群的复制品来进战场,且会利用造妖大群最后在战场上时的可复制特征值。
    If Homunculus Horde leaves the battlefield before its triggered ability resolves, the token will still enter as a copy of Homunculus Horde, using Homunculus Horde's copiable values from when it was last on the battlefield.
  • (2024-11-08 MTGZH)

    在不寻常的情况下,如果造妖大群于其触发式异能仍在堆叠上但尚未结算时成为其他东西的复制品,则该衍生物进场时会是造妖大群所复制的东西之复制品。(有时一大群造妖也没什么用。)
    In the unusual case where Homunculus Horde becomes a copy of something else while its triggered ability is on the stack but before it resolves, the token will enter as a copy of whatever Homunculus Horde is copying. (Sometimes a horde of homunculi isn't helpful.)
  • (2024-11-08 MTGZH)

    造妖大群不需要在你抓第一张牌时就受你操控,其异能便会触发。只要你在该回合中抓第二张牌时操控它,该异能就会触发。
    Homunculus Horde doesn't need to have been under your control when the first card is drawn for its ability to trigger. As long as you control it when you draw your second card in a turn, that ability will trigger.
  • (2024-11-08 MTGZH)

    此衍生物不会复制下列状态:造妖大群是否为横置,它上面是否有指示物或结附了灵气,或是其他改变了其力量、防御力、类别、颜色等等的非复制效应。
    The token doesn't copy whether Homunculus Horde is tapped or untapped, whether it has any counters on it or Auras attached to it, or any non-copy effects that have changed its power, toughness, types, color, and so on.