

Zimone, Paradox Sculptor 悖论塑师琦梦
{2}{G}{U}
At the beginning of combat on your turn, put a +1/+1 counter on each of up to two target creatures you control.
{G}{U}, {T}: Double the number of each kind of counter on up to two target creatures and/or artifacts you control.
At the beginning of combat on your turn, put a +1/+1 counter on each of up to two target creatures you control.
{G}{U}, {T}: Double the number of each kind of counter on up to two target creatures and/or artifacts you control.
在你回合的战斗开始时,在至多两个目标由你操控的生物各上放置一个+1/+1指示物。
{G}{U},{T}:选择至多两个目标由你操控的生物和/或神器,将其上每种指示物的数量都加倍。
"Extraplanar geometry isn't so hard once you get used to thinking in twelve dimensions."
"Extraplanar geometry isn't so hard once you get used to thinking in twelve dimensions."
「只要习惯了十二维思考,超维几何就不那么难了。」
翻译信息
规则叙述翻译:MTGso
背景叙述翻译:MTGso
牌图来源:
单卡释疑
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(2024-11-08 gpt)
将永久物上每种指示物的数量加倍之流程为:在其上放置与其上已有的指示物数量相同的指示物。会与在永久物上放置指示物互动的效应(例如分枝演化的效应)会如常生效。
To double the number of each kind of counter on a permanent, put another counter on it for each counter it already has. Effects that interact with counters being put onto permanents, such as the effect of Branching Evolution, apply as appropriate.