

Fiendish Panda 入魔熊猫
Whenever you gain life, put a +1/+1 counter on this creature.
When this creature dies, return another target non-Bear creature card with mana value less than or equal to this creature's power from your graveyard to the battlefield.
Whenever you gain life, put a +1/+1 counter on this creature.
When this creature dies, return another target non-Bear creature card with mana value less than or equal to this creature's power from your graveyard to the battlefield.
每当你获得生命时,在此生物上放置一个+1/+1指示物。
当此生物死去时,将另一张目标法术力值等于或小于此生物力量的非熊生物牌从你坟墓场移回战场。
翻译信息
规则叙述翻译:MTGso
背景叙述翻译:N/A
牌图来源:N/A
单卡释疑
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(2024-11-08 gpt)
在双头巨人游戏中,虽然由你队友获得的生命也会增加你队伍的总生命,但这不会触发入魔熊猫的第一个异能。
In a Two-Headed Giant game, life gained by your teammate won't cause Fiendish Panda's first ability to trigger, even though it caused your team's life total to increase. -
(2024-11-08 MTGZH)
如果入魔熊猫在受到致命伤害的同时获得生命,则它无法及时因其第一个异能获得指示物,也就无法活下来。
If Fiendish Panda is dealt lethal damage at the same time that you gain life, it won't receive a counter from its first ability in time to save it. -
(2024-11-08 MTGZH)
利用入魔熊猫最后在战场上时的力量,来决定其最后一个异能可以指定哪些生物牌为目标。(你可以将此视为该熊猫的魔鬼程度。)
Use Fiendish Panda's power as it last existed on the battlefield to determine which creature cards may be targeted with its last ability. (Feel free to think of this as a metric of just how fiendish the panda was.) -
(2024-11-08 MTGZH)
每个获得生命的事件只会触发入魔熊猫的第一个异能一次,无论是因耀光天使获得1点生命,还是因跺地驮药象获得4点生命。
Fiendish Panda's first ability triggers just once for each life-gaining event, whether it's 1 life from Dazzling Angel or 4 life from Apothecary Stomper. -
(2024-11-08 MTGZH)
如果你因「每有一个」某东西或「等同于」某东西的数量之总和而获得生命,则这只会算作一个获得生命事件,入魔熊猫的第一个异能只会触发一次。
If you gain an amount of life "for each" of something or "equal to the number" of something, that life is gained as one event and Fiendish Panda's first ability triggers only once. -
(2024-11-08 MTGZH)
每个具系命异能的生物造成战斗伤害,都会分别触发一次获得生命的事件。举例来说,如果两个由你操控且具系命异能的生物同时造成战斗伤害,则入魔熊猫的第一个异能会触发两次。但是,如果某个由你操控且具系命异能的生物同时对数个生物、牌手、鹏洛客和/或战役造成伤害(也许是因为它具有践踏异能,或是被一个以上的生物阻挡),则该异能只会触发一次。
Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, Fiendish Panda's first ability will trigger twice. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, planeswalkers, and/or battles at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.