艾卓王权 (ELD) #33
2019-10-04 | 普通 |


Trapped in the Tower 受困高塔
Trapped in the Tower
{1}{W}
Enchantment — Aura
结界~灵气
结界~灵气
Enchant creature without flying
Enchanted creature can't attack or block, and its activated abilities can't be activated.
结附于不具飞行异能的生物
所结附的生物不能进行攻击或阻挡,且其起动式异能都不能起动。
结附于不具飞行异能的生物
所结附的生物不能进行攻击或阻挡,且其起动式异能都不能起动。
"At least up here I have some peace and quiet."
「至少在这上面我还能有一丝清静。」
「至少在这上面我还能有一丝清静。」
🖌 Howard Lyon
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁
单卡释疑
-
(2019-10-04 official)
如果所结附的生物获得飞行异能,则受困高塔会因为状态动作而置入你的坟墓场。当该生物失去飞行异能时,不会再度受困于高塔之中。
If the enchanted creature gains flying, Trapped in the Tower is put into your graveyard as a state-based action. The creature won't get stuck in the tower again when it loses flying. -
(2019-10-04 official)
起动式异能会包含冒号。通常会写成「[费用]:[效应]。」有些关键字异能也属于起动式异能;它们的规则提示中会包含冒号。触发式异能(以「当~」,「每当~」或「在~时」为开头)不受受困高塔影响。
Activated abilities contain a colon. They're generally written “[Cost]: [Effect].” Some keyword abilities are activated abilities and will have colons in their reminder text. Triggered abilities (starting with “when,” “whenever,” or “at”) are unaffected by Trapped in the Tower.