艾卓王权 (ELD) #204
2019-10-04 | 非普通 |


Wandermare 离群良驹
Wandermare
{1}{G}{W}
Creature — Horse
生物~马
生物~马
Whenever you cast a creature spell that has an Adventure, put a +1/+1 counter on this creature. (It doesn't need to have gone on the adventure first.)
每当你施放具有历险的生物咒语时,在离群良驹上放置一个+1/+1指示物。(它不需先完成历险。)
每当你施放具有历险的生物咒语时,在此生物上放置一个+1/+1指示物。(它不需先完成历险。)
"A good steed will carry you home. A great steed will carry you to glory."
—Syr Alin, the Lion's Claw
「好马齐行家园路;良驹共驰荣光道。」
~狮爪艾林爵士
「好马齐行家园路;良驹共驰荣光道。」
~狮爪艾林爵士
🖌 Kari Christensen
3/3
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁
翻译信息
牌名翻译:官方中文
规则叙述翻译:MTGZH
背景叙述翻译:Chinese Simplified
牌图来源:官方
规则叙述翻译:MTGZH
背景叙述翻译:Chinese Simplified
牌图来源:官方
单卡释疑
-
(2019-10-04 official)
离群良驹的异能会比触发它的咒语先一步结算。就算该咒语被反击,此异能仍会结算。
Wandermare's ability resolves before the spell that caused it to trigger. It resolves even if that spell is countered. -
(2019-10-04 official)
如果有效应提及具历险的牌、咒语或永久物,则它无法找到堆叠上作为历险施放的瞬间或法术咒语。
If an effect refers to a card, spell, or permanent that has an Adventure, it won't find an instant or sorcery spell on the stack that's been cast as an Adventure. -
(2019-10-04 official)
其他效应可能会提及「具(有)历险」的牌、咒语或永久物。如果某牌、咒语或永久物上面有另一组属于历险者牌的特征,其便算作「具历险」,就算当前并没有用到其副特征,或从未将该牌当作历险来施放也是一样。
An effect may refer to a card, spell, or permanent that "has an Adventure." This refers to a card, spell, or permanent that has an adventurer card's set of alternative characteristics, even if they're not being used and even if that card was never cast as an Adventure.