Joust 骑马突刺

Joust
{1}{R}
Sorcery 法术 法术
Choose target creature you control and target creature you don't control. The creature you control gets +2/+1 until end of turn if it's a Knight. Then those creatures fight each other. (Each deals damage equal to its power to the other.)
选择目标由你操控的生物和目标不由你操控的生物。如果该由你操控的生物是骑士,则它得+2/+1直到回合结束。然后这些生物互斗。(它们各向对方造成等同于本身力量的伤害。)
选择目标由你操控的生物和目标不由你操控的生物。如果该由你操控的生物是骑士,则它得+2/+1直到回合结束。然后这些生物互斗。(它们各向对方造成等同于本身力量的伤害。)

"Life is a tournament that rewards the bold."

—Syr Layne, knight of Embereth

「生活就是一场比武,唯有最勇猛者方能得益。」

~鞍博雷骑士,蕾妮爵士

「生活就是一场比武,唯有最勇猛者方能得益。」

~鞍博雷骑士,蕾妮爵士

🖌 Bram Sels
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁

翻译信息

牌名翻译:官方中文
规则叙述翻译:MTGZH
背景叙述翻译:Chinese Simplified
牌图来源:官方

单卡释疑

  • (2019-10-04 official)

    除非你能同时指定一个由你操控的生物和一个不由你操控的生物为目标,否则你不能施放骑马突刺。
    You can't cast Joust unless you choose both a creature you control and a creature you don't control as targets.
  • (2019-10-04 official)

    该目标由你操控的生物只有在骑马突刺时是骑士,才会得+2/+1。如果它没得+2/+1,则它依然会互斗。
    The target creature you control gets +2/+1 only if it's a Knight as Joust resolves. It'll still fight if it doesn't get +2/+1.
  • (2019-10-04 official)

    如果在骑马突刺试图结算时,由你操控的生物已经是不合法目标,则它不会得+2/+1。如果该生物是合法目标,但该不由你操控的生物是不合法目标,则如果前者是骑士,它仍会得+2/+1直到回合结束。
    If the creature you control is an illegal target as Joust tries to resolve, no creature gets +2/+1. If that creature is a legal target but the creature you don't control isn't, it still gets +2/+1 until end of turn if it's a Knight.
  • (2019-10-04 official)

    如果在骑马突刺试图结算时,其中任一目标已经是不合法目标,则两个生物都不会造成或受到伤害。
    If either target is an illegal target as Joust tries to resolve, neither creature will deal or be dealt damage.