

Twilight Shepherd (微光牧者)
Flying, vigilance
When this creature enters, return to your hand all cards in your graveyard that were put there from the battlefield this turn.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Flying, vigilance
When this creature enters, return to your hand all cards in your graveyard that were put there from the battlefield this turn.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
飞行,警戒
当此生物进场时,将所有于本回合中从战场置入你坟墓场中的牌移回你手上。
留存(当此生物死去时,若其上没有-1/-1指示物,则将它在其拥有者的操控下移回战场,且上面有一个-1/-1指示物。)
翻译信息
规则叙述翻译:MTGZH
背景叙述翻译:N/A
牌图来源:N/A
单卡释疑
-
(2013-06-07 gpt)
如果某个上面没有-1/-1指示物的衍生物具有留存异能,则当该衍生物进入坟墓场时,该异能会触发。不过,该衍生物会消失,无法返回战场。
If a token with no -1/-1 counters on it has persist, the ability will trigger when the token is put into the graveyard. However, the token will cease to exist and can’t return to the battlefield. -
(2013-06-07 gpt)
如果数个具留存异能的生物同时进入坟墓场(例如因战斗伤害或咒语消灭所有生物),主动牌手(轮到其回合的牌手)将其所有留存触发以任意顺序放进堆叠,然后其他每位牌手按照回合顺序依次如此作。最后放进堆叠的触发将是第一个结算的。也就是说,在双人游戏中,非主动牌手的留存生物会先返回战场,然后主动牌手的留存生物依次返回战场。生物是逐个返回战场。
If multiple creatures with persist are put into the graveyard at the same time (due to combat damage or a spell that destroys all creatures, for example), the active player (the player whose turn it is) puts all of their persist triggers on the stack in any order, then each other player in turn order does the same. The last trigger put on the stack is the first one that resolves. That means that in a two-player game, the nonactive player’s persist creatures will return to the battlefield first, then the active player’s persist creatures do the same. The creatures return to the battlefield one at a time. -
(2013-06-07 gpt)
当具有留存异能的永久物返回战场时,它是一个全新物件,与其先前存在状态没有任何关联。
When a permanent with persist returns to the battlefield, it’s a new object with no memory of or connection to its previous existence. -
(2013-06-07 gpt)
如果某个具留存异能的生物上面有+1/+1指示物,且它受到足够的-1/-1指示物,令其因致命伤害而被消灭,或因防御力为0或更低而被置入其拥有者的坟墓场,则留存不会触发,且该牌不会返回战场。这是因为留存会在生物离开战场前检查其存在状况,而在该时点,该生物上面仍有所有指示物。
If a creature with persist that has +1/+1 counters on it receives enough -1/-1 counters to cause it to be destroyed by lethal damage or put into its owner’s graveyard for having 0 or less toughness, persist won’t trigger and the card won’t return to the battlefield. That’s because persist checks the creature’s existence just before it leaves the battlefield, and it still has all those counters on it at that point. -
(2013-06-07 gpt)
如果永久物上有数个留存异能,则每个留存异能都会分别触发,但多余的留存异能不会生效。如果其中一个留存异能将该牌移回战场,则下一个结算的留存异能不会生效。
If a permanent has multiple instances of persist, they’ll each trigger separately, but the redundant instances will have no effect. If one instance returns the card to the battlefield, the next to resolve will do nothing. -
(2013-06-07 gpt)
留存异能会在永久物进入坟墓场时触发。利用其最后已知信息(即生物最后在战场上时的状态)来判断其上是否有-1/-1指示物。
The persist ability triggers when the permanent is put into a graveyard. Its last known information (that is, how the creature last existed on the battlefield) is used to determine whether it had a -1/-1 counter on it. -
(2013-06-07 gpt)
如果具有留存异能的生物不再是生物,则留存异能仍会生效。
If a creature with persist stops being a creature, persist will still work.