暮悲邸:鬼屋惊魂 (DSK) #27
2024-09-27 | 非普通 |


Savior of the Small 细身救星
Savior of the Small
{3}{W}
Creature — Kor Survivor
Creature — Kor Survivor
生物~寇族/求生者
Survival — At the beginning of your second main phase, if this creature is tapped, return target creature card with mana value 3 or less from your graveyard to your hand.
Survival — At the beginning of your second main phase, if this creature is tapped, return target creature card with mana value 3 or less from your graveyard to your hand.
生还~在你的第二个行动阶段开始时,若此生物已横置,则将目标法术力值等于或小于3的生物牌从你坟墓场移回你手上。
"You're safe, kiddo! For at least the next ten minutes. That's about all I can promise."
"You're safe, kiddo! For at least the next ten minutes. That's about all I can promise."
「你没事了,孩子!至少接下来的十分钟你是安全的。再久我也保证不了。」
🖌 Elizabeth Peiró
3/4
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁
翻译信息
牌名翻译:MTGso
规则叙述翻译:MTGZH
背景叙述翻译:MTGso
牌图来源:N/A
规则叙述翻译:MTGZH
背景叙述翻译:MTGso
牌图来源:N/A
单卡释疑
-
(2024-09-20 gpt)
如果某生物的存活异能触发,但当该异能开始结算时,该生物已是未横置,则该异能不会生效。
If a creature's survival ability triggers but that creature is untapped when the ability begins to resolve, that ability won't do anything. -
(2024-09-20 gpt)
如果在你的第二个行动阶段开始时,具存活异能的生物未横置,则该异能根本不会触发。你无法在你的第二个行动阶段中及时横置该生物,好让该异能触发。
If a creature with a survival ability isn't tapped when your second main phase begins, the ability won't trigger at all. You won't be able to tap it during your second main phase in time to have that ability trigger. -
(2024-09-20 official)
如果某张在你坟墓场中之牌的法术力费用包含{X},则在确定该牌的法术力值时,X为0。
If the mana cost of a card in your graveyard includes {X}, X is 0 for the purpose of determining its mana value. -
(2024-09-20 gpt)
如果某生物的存活异能触发,但该生物在此异能结算前就已离开战场,则利用该生物最后在战场上时的横置或未横置状态来决定该异能是否会生效。
If a creature's survival ability triggers but the creature leaves the battlefield before the ability resolves, use its tapped or untapped status as it last existed on the battlefield to determine whether or not the ability will do anything. -
(2024-09-20 gpt)
求生异能(以及其他在你第二个行动阶段开始时触发的异能)会在你每回合的第二个行动阶段开始时触发。如果有效应因故让你在同一回合中有多于两个行动阶段,则这些异能不会在你的第三个、第四个或其他额外的行动阶段中触发。
Survival abilities (and other abilities that trigger at the beginning of your second main phase) will trigger at the beginning of the second main phase you take in a turn. They won't trigger during your third, fourth, or other additional main phases in a single turn, if effects somehow cause you to have more than two main phases.