Dazzling Theater 眩目剧院

Dazzling Theater
{3}{W}
Enchantment — Room Enchantment — Room 结界~隔间

Creature spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting a creature spell pays for {1} or one mana of that creature's color.)

(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

Creature spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting a creature spell pays for {1} or one mana of that creature's color.)

(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

你施放的生物咒语具有召集异能。(这些咒语能用你的生物来协助施放。你于施放生物咒语时每横置一个生物,就能为该咒语支付{1}或一点该生物颜色之法术力。)

(你可以施放任意一边。该扇偏门会在战场上解锁。你可以支付已上锁之偏门的法术力费用来解锁之,但仅限法术时机。)

🖌 Henry Peters

Prop Room 道具备间

Prop Room
{2}{W}
Enchantment — Room Enchantment — Room 结界~隔间

Untap each creature you control during each other player's untap step.

(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

Untap each creature you control during each other player's untap step.

(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)

于每位其他牌手的重置步骤中,重置所有由你操控的生物。

(你可以施放任意一边。该扇偏门会在战场上解锁。你可以支付已上锁之偏门的法术力费用来解锁之,但仅限法术时机。)

🖌 Henry Peters
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁

单卡释疑

  • (2024-09-20)

    If a spell or ability would create a copy of a Room spell on the stack, the copy retains the choice of which door was cast but also retains the full characteristics of the spell. The characteristics of the door that wasn't cast are still ignored while the copy is on the stack, and when the copy resolves, the token it becomes will enter with the appropriate door unlocked.

  • (2024-09-20)

    All of your creatures untap during each other player's untap step if Prop Room is unlocked. You have no choice about what untaps unless another effect says otherwise.

  • (2024-09-20)

    If a Room enters from any zone other than the stack, it will enter with both halves locked.

  • (2024-09-20 gpt)

    一个异能触发的时机为「每当你完全解锁一个隔间时」,此异能会在一个门解锁且该隔间的另一个门已解锁时触发,或在该隔间的两个门同时解锁时触发。
    An ability that triggers "whenever you fully unlock a Room" triggers when a door becomes unlocked and the other door of that Room is already unlocked, or when both doors of that Room become unlocked simultaneously.
  • (2024-09-20)

    If you sacrifice Dazzling Theater while casting a creature spell (to activate a mana ability, for example), the spell won't have convoke when you pay its costs unless it has convoke some other way.

  • (2024-09-20 official)

    你可以横置任意一个由你操控且未横置生物来召集咒语,包括你并未在本回合开始时就已持续操控的生物。
    You can tap any untapped creature you control to convoke a spell, even one you haven't controlled continuously since the beginning of your most recent turn.
  • (2024-09-20)

    While on the battlefield, a Room's characteristics are a combination of the characteristics of its unlocked doors. For example, if Bottomless Pool // Locker Room is on the battlefield with both doors unlocked, its names are Bottomless Pool and Locker Room, its mana value is 6, it's a Room Enchantment, and it has the abilities in each door's text box.

  • (2024-09-20 official)

    假设某个由你操控的生物具有费用中包含{横置}的法术力异能,如果你在施放具召集异能的咒语时起动该异能,则你会是在为该咒语支付费用之前横置该生物。你无法将该生物为召集异能再度横置。同样,如果你在施放具召集异能的咒语的时候,牺牲了某个生物来起动法术力异能,则等到你为该咒语支付费用时,该生物已不在战场,你也无法为召集异能横置该生物。
    If a creature you control has a mana ability with {T} in the cost, activating that ability while casting a spell with convoke will result in the creature being tapped before you pay the spell's costs. You won't be able to tap it again for convoke. Similarly, if you sacrifice a creature to activate a mana ability while casting a spell with convoke, that creature won't be on the battlefield when you pay the spell's costs, so you won't be able to tap it for convoke.
  • (2024-09-20)

    Each Room card is a single card. For example, if you discard a Room card, you've discarded one card, not two. If an effect counts the number of enchantment cards in your graveyard, Bottomless Pool // Locker Room counts once, not twice.

  • (2024-09-20)

    Some abilities allow you to lock a door of a Room you control. You can't choose to lock a door that's already locked with such an ability. If such an ability requires a target, you can target a Room even if both of its doors are locked, but the ability won't do anything when it resolves.

  • (2024-09-20)

    Room cards have two card faces with a shared type line on a single card. The characteristics of the door you didn't cast are ignored while the spell is on the stack.

  • (2024-09-20)

    Some effects can prevent creatures from untapping during an untap step. However, effects that stop a creature from untapping "during your untap step" or "during its controller's untap step" won't stop that creature from untapping during another player's untap step, and as such, Prop Room's ability will cause that creature to untap.

  • (2024-09-20)

    Any time you have priority during a main phase of your turn and the stack is empty, you may pay the mana cost of a locked door (also called its "unlock cost"). That door becomes unlocked. This is a special action. It doesn't use the stack and can't be responded to.

  • (2024-09-20)

    While in any zone other than the stack or the battlefield, a Room card's characteristics are a combination of its two doors. For example, Bottomless Pool // Locker Room has a mana value of 6 while it's in your library. If an effect allows you to search your library for a card with mana value 4 or less, you can't find Bottomless Pool // Locker Room.

  • (2024-09-20)

    Each Room card has two names. If an effect instructs you to choose a card name, you may choose one of those names, but not both.

  • (2024-09-20)

    An ability that triggers "when you unlock this door" triggers when that door becomes unlocked. This can happen one of two ways: (1) the door becomes unlocked on the battlefield or (2) the door becomes unlocked as the Room enters the battlefield because you cast the corresponding half. In the latter case, since the door becoming unlocked is what causes the ability to trigger, effects that cause abilities that trigger when a permanent enters to trigger an additional time (such as that of Panharmonicon) won't apply.

  • (2024-09-20 official)

    在计算咒语的总费用时,需将所有替代性费用、额外费用及其他任何增加或减少施放该咒语所需之费用的效应计算在内。召集会在总费用计算完成之后生效。召集不会改变咒语的法术力费用或法术力值。
    When calculating a spell's total cost, include any alternative costs, additional costs, or anything else that increases or reduces the cost to cast the spell. Convoke applies after the total cost is calculated. Convoke doesn't change a spell's mana cost or mana value.
  • (2024-09-20)

    Some doors have abilities that trigger whenever you unlock that door and require one or more targets. You can unlock that door even if there would be insufficient legal targets for that triggered ability. The triggered ability won't go on the stack.

  • (2024-09-20)

    If an effect allows you to cast a spell with certain characteristics, consider only the characteristics of the door you're casting. For example, if an effect allows you to cast a permanent spell with mana value 3 or less from among cards in your graveyard, you could cast Bottomless Pool this way, but not Locker Room.

  • (2024-09-20)

    If neither door of a Room is unlocked, it's a Room enchantment with no name and no abilities.

  • (2024-09-20)

    Some abilities allow you to unlock a door of a Room you control. You can't choose to unlock a door that's already unlocked with such an ability. If such an ability requires a target, you can target a Room even if both of its doors are unlocked, but the ability won't do anything when it resolves.

  • (2024-09-20)

    To cast a Room spell, choose a half (or "door") to cast. There's no way to cast both halves of a Room card. When the Room spell resolves, the corresponding door becomes unlocked as the Room enters.