Infernal Phantom 炼狱幽魅

Infernal Phantom
{3}{R}
Creature — Spirit Creature — Spirit 生物~精怪

Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, this creature gets +2/+0 until end of turn.

When this creature dies, it deals damage equal to its power to any target.

Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, this creature gets +2/+0 until end of turn.

When this creature dies, it deals damage equal to its power to any target.

异景~每当一个由你操控的结界进场和每当你完全解锁一个隔间时,此生物得+2/+0直到回合结束。

当此生物死去时,它对任意一个目标造成等同于其力量的伤害。

🖌 Mike Sass
2/3
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁

翻译信息

牌名翻译:MTGso
规则叙述翻译:MTGZH
背景叙述翻译:
牌图来源:

单卡释疑

  • (2024-09-20 gpt)

    如果某个具诡异异能的永久物与一个或数个结界同时进战场,则每有一个此类结界,其诡异异能便会触发一次。
    If a permanent with an eerie ability enters at the same time as one or more enchantments, its ability will trigger for each of those enchantments.
  • (2024-09-20 gpt)

    一个异能触发的时机为「每当你完全解锁一个隔间时」,此异能会在一个门解锁且该隔间的另一个门已解锁时触发,或在该隔间的两个门同时解锁时触发。
    An ability that triggers "whenever you fully unlock a Room" triggers when a door becomes unlocked and the other door of that Room is already unlocked, or when both doors of that Room become unlocked simultaneously.
  • (2024-09-20 gpt)

    利用炼狱幽魅最后在战场上时的力量,来决定其因最后一个异能而造成的伤害数量。
    Use Infernal Phantom's power as it last existed on the battlefield to determine how much damage it deals due to its last ability.