Ghostly Dancers 魂魅舞者

Ghostly Dancers
{3}{W}{W}
Creature — Spirit Creature — Spirit 生物~精怪

Flying

When this creature enters, return an enchantment card from your graveyard to your hand or unlock a locked door of a Room you control.

Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, create a 3/1 white Spirit creature token with flying.

Flying

When this creature enters, return an enchantment card from your graveyard to your hand or unlock a locked door of a Room you control.

Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, create a 3/1 white Spirit creature token with flying.

飞行

当此生物进场时,将一张结界牌从你的坟墓场移回你手上或解锁任一由你操控之隔间的一扇已上锁偏门。

异景~每当一个由你操控的结界进场和每当你完全解锁一个隔间时,派出一个3/1白色,具飞行异能的精怪衍生生物。

🖌 Josh Newton
2/5
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁

单卡释疑

  • (2024-09-20 gpt)

    一个异能触发的时机为「每当你完全解锁一个隔间时」,此异能会在一个门解锁且该隔间的另一个门已解锁时触发,或在该隔间的两个门同时解锁时触发。
    An ability that triggers "whenever you fully unlock a Room" triggers when a door becomes unlocked and the other door of that Room is already unlocked, or when both doors of that Room become unlocked simultaneously.
  • (2024-09-20 gpt)

    如果某个具诡异异能的永久物与一个或数个结界同时进战场,则每有一个此类结界,其诡异异能便会触发一次。
    If a permanent with an eerie ability enters at the same time as one or more enchantments, its ability will trigger for each of those enchantments.