

Persistent Constrictor 久滞缠蟒
At the beginning of each opponent's upkeep, they lose 1 life and you put a -1/-1 counter on up to one target creature they control.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
At the beginning of each opponent's upkeep, they lose 1 life and you put a -1/-1 counter on up to one target creature they control.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
在每位对手的维持开始时,该牌手失去1点生命且你在至多一个目标由其操控的生物上放置一个-1/-1指示物。
留存(当此生物死去时,若其上没有-1/-1指示物,则将它在其拥有者的操控下移回战场,且上面有一个-1/-1指示物。)
翻译信息
规则叙述翻译:MTGso
背景叙述翻译:N/A
牌图来源:N/A
单卡释疑
-
(2024-09-20 gpt)
如果于久滞缠蟒的第一个异能试图结算时,该目标生物已经是不合法目标,则它不会结算,且其所有效应都不会生效。没有牌手会失去生命。
If the target creature is an illegal target as Persistent Constrictor's first ability tries to resolve, it won't resolve and none of its effects will happen. No player will lose life. -
(2024-09-20 official)
如果具有留存异能的生物上面有+1/+1指示物,并且即将获得的-1/-1指示物之数量足以让它因致命伤害而被消灭,或是让其防御力降为0或更少而置入其拥有者的坟墓场,则留存不会触发,该牌也不会回到战场。这是因为留存异能会检查该生物最后在战场时的样子,而该时刻其上仍有-1/-1指示物。
If a creature with persist that has +1/+1 counters on it receives enough -1/-1 counters to cause it to be destroyed by lethal damage or put into its owner's graveyard for having 0 or less toughness, persist won't trigger and the card won't return to the battlefield. That's because persist checks the creature as it last existed on the battlefield, and it still had -1/-1 counters on it at that point. -
(2024-09-20 official)
留存异能将该生物移回到战场后,它会是个全新的物件,与先前的存在状况毫无关联。先前结附于其上的灵气不会返回战场。先前装备在其上的武具仍会保持卸装状态。新生物也不会获得先前其上所具有的任何指示物。
Once persist returns the creature, it's considered a new object with no relation to the object that it was. Auras that were attached to it won't return to the battlefield. Equipment that was attached to it will remain unattached. Any counters that were on it won't be put on the new creature. -
(2024-09-20 official)
如果某个生物同时具有+1/+1和-1/-1指示物,则状态动作会先成对移除这两类指示物,直到该生物上只剩其中一种指示物为止。如果生物上的-1/-1指示物以此法被移除,则其留存异能便能再度将它移回。
If a creature has +1/+1 counters and -1/-1 counters on it, state-based actions remove the same number of each so that it has only one kind of those counters on it. A creature's persist ability can bring it back again if its -1/-1 counters are removed this way. -
(2024-09-20 official)
如果具留存异能的牌死去,但在其留存的触发式异能结算之前,就已被移离坟墓场,则它不会返回战场。
If a card with persist is removed from the graveyard after it dies but before the ability trigger resolves, it won't be returned to the battlefield.