

Experimental Lab 实验房
When you unlock this door, manifest dread, then put two +1/+1 counters and a trample counter on that creature.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
When you unlock this door, manifest dread, then put two +1/+1 counters and a trample counter on that creature.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
当你解锁此偏门时,显化惧象,然后在该生物上放置两个+1/+1指示物和一个践踏指示物。
(你可以施放任意一边。该扇偏门会在战场上解锁。你可以支付已上锁之偏门的法术力费用来解锁之,但仅限法术时机。)
Staff Room 员工室
Whenever a creature you control deals combat damage to a player, turn that creature face up or put a +1/+1 counter on it.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Whenever a creature you control deals combat damage to a player, turn that creature face up or put a +1/+1 counter on it.
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
每当一个由你操控的生物对任一牌手造成战斗伤害时,将该生物翻回正面或在其上放置一个+1/+1指示物。
(你可以施放任意一边。该扇偏门会在战场上解锁。你可以支付已上锁之偏门的法术力费用来解锁之,但仅限法术时机。)
翻译信息
规则叙述翻译:MTGZH
背景叙述翻译:N/A
牌图来源:N/A
单卡释疑
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(2024-09-20)
Room cards have two card faces with a shared type line on a single card. The characteristics of the door you didn't cast are ignored while the spell is on the stack.
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(2024-09-20)
Some abilities allow you to unlock a door of a Room you control. You can't choose to unlock a door that's already unlocked with such an ability. If such an ability requires a target, you can target a Room even if both of its doors are unlocked, but the ability won't do anything when it resolves.
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(2024-09-20 gpt)
昏哀系列中有些牌具有会在「每当你显化恐惧时」触发的异能。在你被指示显化恐惧,但无法执行显化恐惧的某些或全部步骤(可能是因为你的牌库中只有一张或更少的牌)时,这些异能仍会触发。
Some cards in the Duskmourn release have abilities that trigger "whenever you manifest dread." In circumstances where you are instructed to manifest dread but can't perform some or all of the steps of manifesting dread (probably because your library has one or fewer cards in it), these abilities will still trigger. -
(2024-09-20)
If an effect allows you to cast a spell with certain characteristics, consider only the characteristics of the door you're casting. For example, if an effect allows you to cast a permanent spell with mana value 3 or less from among cards in your graveyard, you could cast Bottomless Pool this way, but not Locker Room.
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(2024-09-20)
Any time you have priority during a main phase of your turn and the stack is empty, you may pay the mana cost of a locked door (also called its "unlock cost"). That door becomes unlocked. This is a special action. It doesn't use the stack and can't be responded to.
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(2024-09-20 gpt)
如果某张牌面朝下的生物失去其异能,则它不能因伪装或变身异能而翻回正面,因为一旦翻回正面后,它将不再具有该异能(或相关费用)。
If a face-down creature loses its abilities, it can't be turned face up with a disguise or morph ability because it will no longer have that ability (or the associated cost) once face up. -
(2024-09-20 gpt)
如果一个已显现的生物如果为牌面朝上时具有伪装或变身异能,则你也可以支付其伪装或变身费用(视情况而定)来将其翻回牌面朝上。
If a manifested creature would have disguise or morph if it were face up, you may also turn it face up by paying its disguise or morph cost, as appropriate. -
(2024-09-20)
To cast a Room spell, choose a half (or "door") to cast. There's no way to cast both halves of a Room card. When the Room spell resolves, the corresponding door becomes unlocked as the Room enters.
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(2024-09-20 gpt)
你必须确保牌面朝下的咒语和永久物之间能够轻易区分。你不能将代表这些永久物的牌混淆,以此来迷惑其他牌手。牌面朝下的永久物进场顺序,以及使其牌面朝下的异能,必须能够清楚辨识。(这包括显化、伪装、匿伏、变身,以及一些较旧的将牌张翻为牌面朝下的效应。)常见的辨识方法包括使用标记物或骰子,或是将它们在战场上依序摆放。
You must ensure that your face-down spells and permanents can be easily differentiated from each other. You're not allowed to mix up the cards that represent them on the battlefield to confuse other players. The order in which they entered should remain clear, as well as what ability caused them to be face down. (This includes manifest, disguise, cloak, morph, and a few older effects that turn cards face down.) Common methods for doing this include using markers or dice, or simply placing them in order on the battlefield. -
(2024-09-20 official)
虽然永久物转为牌面朝上或朝下会改变其特征,但依旧是同一个永久物。对于以该永久物为目标的咒语和异能,以及已贴附在该永久物上的灵气和武具而言,除非该物件因此等改变而成的新特征会使前述目标或贴附条件不合法,否则这类咒语、异能、灵气、武具都不会受到影响。
A permanent that turns face up or face down changes characteristics but is otherwise the same permanent. Spells and abilities that were targeting that permanent and Auras and Equipment that were attached to that permanent aren't affected unless the new characteristics of the object change the legality of those targets or attachments. -
(2024-09-20)
While in any zone other than the stack or the battlefield, a Room card's characteristics are a combination of its two doors. For example, Bottomless Pool // Locker Room has a mana value of 6 while it's in your library. If an effect allows you to search your library for a card with mana value 4 or less, you can't find Bottomless Pool // Locker Room.
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(2024-09-20 official)
在任何时候,你都可以检视由你操控之牌面朝下的咒语或永久物。除非有效应要求或允许你如此作,否则你不能检视不由你操控之牌面朝下的永久物或咒语。
At any time, you can look at a face-down spell or permanent you control. You can't look at face-down permanents or spells you don't control unless an effect instructs or allows you to do so. -
(2024-09-20)
An ability that triggers "when you unlock this door" triggers when that door becomes unlocked. This can happen one of two ways: (1) the door becomes unlocked on the battlefield or (2) the door becomes unlocked as the Room enters the battlefield because you cast the corresponding half. In the latter case, since the door becoming unlocked is what causes the ability to trigger, effects that cause abilities that trigger when a permanent enters to trigger an additional time (such as that of Panharmonicon) won't apply.
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(2024-09-20 gpt)
与利用伪装或变身异能施放的牌面朝下生物不同,显化生物在失去其异能后,如果是生物牌,仍可翻回正面。
Unlike a face-down creature that was cast using a disguise or morph ability, a manifested creature may still be turned face up after it loses its abilities if it's a creature card. -
(2024-09-20)
If neither door of a Room is unlocked, it's a Room enchantment with no name and no abilities.
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(2024-09-20)
Some doors have abilities that trigger whenever you unlock that door and require one or more targets. You can unlock that door even if there would be insufficient legal targets for that triggered ability. The triggered ability won't go on the stack.
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(2024-09-20)
Each Room card has two names. If an effect instructs you to choose a card name, you may choose one of those names, but not both.
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(2024-09-20)
Each Room card is a single card. For example, if you discard a Room card, you've discarded one card, not two. If an effect counts the number of enchantment cards in your graveyard, Bottomless Pool // Locker Room counts once, not twice.
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(2024-09-20 official)
将某永久物翻转为牌面朝上或朝下时,并不会影响它是已横置或未横置。
Turning a permanent face up or face down doesn't change whether that permanent is tapped or untapped. -
(2024-09-20)
While on the battlefield, a Room's characteristics are a combination of the characteristics of its unlocked doors. For example, if Bottomless Pool // Locker Room is on the battlefield with both doors unlocked, its names are Bottomless Pool and Locker Room, its mana value is 6, it's a Room Enchantment, and it has the abilities in each door's text box.
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(2024-09-20 official)
如果某个牌面朝下的咒语离开堆叠并进入除战场之外的其他区域(举例来说,它被反击),你必须将之展示。类似的,如果某个牌面朝下的永久物离开战场,你也必须展示它。如果你离开游戏或如果游戏结束,则你也必须展示所有由你操控之牌面朝下的咒语和永久物。
If a face-down spell leaves the stack and goes to any zone other than the battlefield (if it was countered, for example), you must reveal it. Similarly, if a face-down permanent leaves the battlefield, you must reveal it. You must also reveal all face-down spells and permanents you control if you leave the game or the game ends. -
(2024-09-20 gpt)
显化恐惧的流程为:检视你的牌库顶两张牌。显化一张(将其牌面朝下地放进战场),并将另一张置入你的坟墓场。你放进战场的牌成为2/2的牌面朝下生物,没有名称、法术力费用、生物类别或异能。它是无色且法术力值为0。其他会对该永久物生效的效应仍能赋予其原本不具有的特征,或改变其原本具有的特征。
To manifest dread, look at the top two cards of your library. Manifest one (by putting it onto the battlefield face down) and put the other into your graveyard. The card you put onto the battlefield becomes a 2/2 face-down creature with no name, mana cost, creature types, or abilities. It's colorless and has a mana value of 0. Other effects that apply to the permanent can still grant it any characteristics it doesn't have or change the characteristics it does have. -
(2024-09-20 official)
由于牌面朝下的生物没有名称,所以这类生物不可能与其他生物同名,包括其他牌面朝下的生物。
Because face-down creatures don't have a name, they can't have the same name as any other creature, even another face-down creature. -
(2024-09-20 gpt)
一个异能触发的时机为「每当你完全解锁一个隔间时」,此异能会在一个门解锁且该隔间的另一个门已解锁时触发,或在该隔间的两个门同时解锁时触发。
An ability that triggers "whenever you fully unlock a Room" triggers when a door becomes unlocked and the other door of that Room is already unlocked, or when both doors of that Room become unlocked simultaneously. -
(2024-09-20 gpt)
在你拥有优先权的时机下,你可以将由你操控的已显化永久物翻回正面,方法是展示其为生物牌(忽略可能对其生效的复制效应或改变类别的效应),并支付其法术力费用。这属于特殊动作。它不用到堆叠,且不能被回应。
Any time you have priority, you can turn a manifested permanent you control face up by revealing that it's a creature card (ignoring any copy effects or type-changing effects that might be applying to it) and paying its mana cost. This is a special action. It doesn't use the stack and can't be responded to. -
(2024-09-20 official)
由于永久物翻回正面前后都在战场上,因此将永久物翻回正面不会触发进战场异能。
Because the permanent is on the battlefield both before and after it's turned face up, turning a permanent face up doesn't cause any enters-the-battlefield abilities to trigger. -
(2024-09-20)
If a Room enters from any zone other than the stack, it will enter with both halves locked.
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(2024-09-20 official)
如果某张双面牌被显化,那么它会牌面朝下地放进战场。于其处于牌面朝下之状态期间,它不能转化。如果该牌的正面是生物牌,则你可以支付其法术力费用,来将其翻成牌面朝上。若你如此作,则朝上的会是该牌之正面。
If a double-faced card is manifested, it will be put onto the battlefield face down. While face down, it can't transform. If the front face of the card is a creature card, you can turn it face up by paying its mana cost. If you do, its front face will be up. -
(2024-09-20 official)
如果某东西试图将战场上之牌面朝下的瞬间或法术牌翻回正面,则向所有牌手展示该牌,以示其为瞬间或法术牌。该永久物依然会以牌面朝下的状态留在战场上。注记于「每当一个永久物翻回正面时」触发的异能不会因此触发,这是因为尽管你展示了此牌,但它却从未翻回正面。
If something tries to turn a face-down instant or sorcery card on the battlefield face up, reveal that card to show all players it's an instant or sorcery card. The permanent remains on the battlefield face down. Abilities that trigger when a permanent turns face up won't trigger, because even though you revealed the card, it never turned face up. -
(2024-09-20 gpt)
如果你显化恐惧时,你的牌库中只剩下一张牌,则你会检视该牌并将其牌面朝下地放进战场。你不能改为将其置入你的坟墓场。如果你显化恐惧时,你的牌库中没有牌,则你不会有任何动作。
If your library contains only one card when you manifest dread, you'll look at that card and put it onto the battlefield face down. You won't have the option to put it into your graveyard instead. If your library contains no cards when you manifest dread, you won't do anything. -
(2024-09-20)
Some abilities allow you to lock a door of a Room you control. You can't choose to lock a door that's already locked with such an ability. If such an ability requires a target, you can target a Room even if both of its doors are locked, but the ability won't do anything when it resolves.
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(2024-09-20)
If a spell or ability would create a copy of a Room spell on the stack, the copy retains the choice of which door was cast but also retains the full characteristics of the spell. The characteristics of the door that wasn't cast are still ignored while the copy is on the stack, and when the copy resolves, the token it becomes will enter with the appropriate door unlocked.