

Pia Nalaar, Chief Mechanic 首席技师琵雅纳拉
Whenever one or more artifact creatures you control deal combat damage to a player, you get {E}{E} (two energy counters).
At the beginning of your end step, you may pay one or more {E}. If you do, create an X/X colorless Vehicle artifact token named Nalaar Aetherjet with flying and crew 2, where X is the amount of {E} paid this way.
Whenever one or more artifact creatures you control deal combat damage to a player, you get {E}{E} (two energy counters).
At the beginning of your end step, you may pay one or more {E}. If you do, create an X/X colorless Vehicle artifact token named Nalaar Aetherjet with flying and crew 2, where X is the amount of {E} paid this way.
每当由你操控的一个或数个神器生物对任一牌手造成战斗伤害时,你得到{E}{E}(两个能量指示物)。
在你的结束步骤开始时,你可以支付一个或数个{E}。若你如此作,则派出一个X/X无色,名称为纳拉乙太机的载具衍生神器,且具有飞行与搭载2,X为以此法支付的{E}数量。
翻译信息
规则叙述翻译:MTGso
背景叙述翻译:
牌图来源:
单卡释疑
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(2025-02-07 official)
{能}是能量符号。它代表一个能量指示物。
{E} is the energy symbol. It represents one energy counter. -
(2025-02-07)
Some spells and abilities say that you “may pay” a certain amount of {E}, then describes an effect that happens “if you do.” In that case, no player may take actions to try to stop the ability’s effect after you make your choice. If the payment is instead followed by the phrase “when you do” followed by an effect, then after you choose to pay {E}, a new triggered ability called a reflexive trigger is put on the stack, and you choose targets for the reflexive trigger (if the effect asks for targets). Players may respond as normal to this new triggered ability. Once that reflexive trigger resolves, the effect will finally occur.
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(2025-02-07)
Keep track of how many energy counters each player has. Potential ways to track this include writing them down on paper or using dice, but any method that is clear and mutually agreeable is fine.
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(2025-02-07 official)
能量指示物不是法术力。它们不会因步骤、阶段,以及回合结束而消失,且加「任一类别」之法术力的效应无法让你得到能量指示物。
Energy counters aren’t mana. They don’t go away as steps, phases, and turns end, and effects that add mana “of any type” can’t give you energy counters. -
(2025-02-07 official)
能量指示物是玩家可具有的一种指示物。它们没有与任何特定的永久物相关联。
Energy counters are a kind of counter that a player may have. They’re not associated with any specific permanents. -
(2025-02-07)
Some spells and abilities which give you {E} or say you “may pay” some amount of {E} require one or more targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won’t resolve. None of its effects will happen, you won’t get any {E} from it, and you won’t get the chance to pay any {E} for its effects even if you want to.
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(2025-02-07 official)
如果有效应让你得到一个或数个{能},你会得到该数量的能量指示物。支付一个或数个{能},你便失去等量的能量指示物。你所支付的能量指示物不能超过你目前拥有的能量指示物数量。而其他会与牌手得到、具有或失去指示物互动的效应,都会如此与能量指示物产生互动。
If an effect says you get one or more {E}, you get that many energy counters. To pay one or more {E}, you lose that many energy counters. You can’t pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters. -
(2025-02-07)
Some spells and abilities say that you “may pay” a certain amount of {E}. You can’t pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of {E} as the ability resolves.