Wingmantle Chaplain 翼篷教士

Wingmantle Chaplain
{3}{W}
Creature — Human Cleric 生物~人类/僧侣 生物~人类/僧侣

Defender

When this creature enters, create a 1/1 white Bird creature token with flying for each creature with defender you control.

Whenever another creature you control with defender enters, create a 1/1 white Bird creature token with flying.

守军

当翼篷教士进战场时,你每操控一个具守军异能的生物,便派出一个1/1白色,具飞行异能的鸟衍生生物。

每当另一个具守军异能的生物在你操控下进战场时,派出一个1/1白色,具飞行异能的鸟衍生生物。

守军

当此生物进场时,你每操控一个具守军异能的生物,便派出一个1/1白色,具飞行异能的鸟衍生生物。

每当另一个由你操控且具守军异能的生物进场时,派出一个1/1白色,具飞行异能的鸟衍生生物。

🖌 Miranda Meeks
0/3
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁

翻译信息

牌名翻译:官方中文
规则叙述翻译:MTGZH
背景叙述翻译:N/A
牌图来源:官方

单卡释疑

  • (2022-09-09 official)

    于第二个异能结算时,才会计算由你操控且具有守军异能的生物数量,并由此决定你会派出多少个鸟衍生物。如果此时翼篷教士仍受你操控,则它会把自己算进去。
    Count the number of creatures with defender you control as the second ability resolves to determine how many Bird tokens you create. If Wingmantle Chaplain’s still under your control at that time, it will count itself.
  • (2022-09-09 official)

    如果翼篷教士与其他具守军异能的生物同时在你的操控下进战场,则翼篷教士的第二个异能会触发一次,最后一个异能会依它以外的此类生物数量而触发相应次数。
    If Wingmantle Chaplain enters the battlefield under your control at the same time as other creatures with defender, the second ability will trigger once and the last ability will trigger once for each of those other creatures.