Kamahl, Fist of Krosa 克洛萨铁卫卡马尔

Kamahl, Fist of Krosa
{4}{G}{G}
Legendary Creature — Human Druid 传奇生物~人类/德鲁伊 传奇生物~人类/德鲁伊

{G}: Target land becomes a 1/1 creature until end of turn. It's still a land.

{2}{G}{G}{G}: Creatures you control get +3/+3 and gain trample until end of turn.

{G}:目标地成为1/1生物直到回合结束。它仍然是地。

{2}{G}{G}{G}:直到回合结束,由你操控的生物得+3/+3且获得践踏异能。

{G}:目标地成为1/1生物直到回合结束。它仍然是地。

{2}{G}{G}{G}:直到回合结束,由你操控的生物得+3/+3且获得践踏异能。

"My mind has changed. My strength has not." 「我的心境已变。我的力量未减。」 「我的心境已变。我的力量未减。」
🖌 Matthew D. Wilson
4/3
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁

翻译信息

牌名翻译:官方中文
规则叙述翻译:MTGZH
背景叙述翻译:Chinese Simplified
牌图来源:官方

单卡释疑

  • (2022-12-08 official)

    卡马尔最后一个异能只影响它结算时由你操控的生物。在该时点之后才受你操控的生物(包括在这之后才成为生物的地)都不会得到结成。
    Kamahl’s last ability affects only creatures you control as it resolves. Creatures that come under your control after that point (including lands that become creatures) won’t get the bonuses.
  • (2022-12-08 official)

    非生物永久物变成生物后,除非其操控者在他最近的一回合开始时便持续操控它,它才能攻击,其{横置}异能也才可以起动。该永久物成为生物的时间长短并不重要。特别一提,如果你在某地进战场的当回合就将它变成生物,则你便不能横置它来产生法术力。
    A noncreature permanent that becomes a creature can attack and its {T} abilities can be activated only if its controller has continuously controlled that permanent since the beginning of their most recent turn. It doesn’t matter how long the permanent has been a creature. Notably, if you turn a land into a creature on the turn it entered the battlefield, you won’t be able to tap it for mana.
  • (2022-12-08 official)

    成为生物的地会保留原有之任何其他超类别、牌张类别、副类别和异能。
    Lands that become creatures retain any other supertypes, card types, subtypes, and abilities they have.