Psychic Possession 控驭心灵

Psychic Possession
{2}{U}{U}
Enchantment — Aura 结界~灵气 结界~灵气

Enchant opponent

Skip your draw step.

Whenever enchanted opponent draws a card, you may draw a card.

对手结界

略过你的抓牌步骤。

每当受此结界的对手抓一张牌时,你可以抓一张牌。

结附于对手

略过你的抓牌步骤。

每当所结附的对手抓一张牌时,你可以抓一张牌。

"You will do the thinking for the both of us!" 「你会为我们双方着想!」 「你会为我们双方着想!」
🖌 Mark Tedin
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁

翻译信息

牌名翻译:官方中文
规则叙述翻译:Forge Data
背景叙述翻译:Chinese Simplified
牌图来源:万智烽火

单卡释疑

  • (2006-05-01 gpt)

    如果控驭心灵的操控者恰好是它所结附的牌手,则控驭心灵会因状态动作而置入其拥有者的坟墓场。
    If Psychic Possession's controller ever happens to be the player it's enchanting, Psychic Possession will be put into its owner's graveyard as a state-based action.
  • (2006-05-01 gpt)

    是由控驭心灵的操控者,而非所结附的牌手,来略过抓牌步骤。
    Psychic Possession's controller, not the enchanted player, skips their draw step.
  • (2006-05-01 gpt)

    在多人游戏中,如果所结附的对手离开游戏,控驭心灵会作为状态动作进入其拥有者的坟墓场。如果控驭心灵的拥有者离开游戏,控驭心灵会立即离开游戏;这不是状态动作。
    In a multiplayer game, if the enchanted opponent leaves the game, Psychic Possession will be put into its owner's graveyard as a state-based action. If Psychic Possession's owner leaves the game, Psychic Possession immediately leaves the game; this is not a state-based action.
  • (2006-05-01 gpt)

    对手的灵气结附方式与永久物类似。灵气咒语以对手为目标。当它结算时,它会「贴附」于该牌手。当它在战场上后,它不再以该牌手为目标。
    Enchanting an opponent works very much like enchanting a permanent. The Aura spell targets the opponent. When it resolves, it enters "attached" to that player. Once it's on the battlefield, it no longer targets that player.
  • (2006-05-01 gpt)

    具有「结附对手」的灵气不能贴附在永久物上。
    An Aura with enchant opponent can't be attached to a permanent.