Simic Guildmage 析米克公会法师

Simic Guildmage
{G/U}{G/U}
Creature — Elf Wizard 生物~地精/法术师 生物~妖精/法术师

({G/U} can be paid with either {G} or {U}.)

{1}{G}: Move a +1/+1 counter from target creature onto another target creature with the same controller.

{1}{U}: Attach target Aura attached to a permanent to another permanent with the same controller.

{G/U}可用{G}{U}来支付。)

{1}{G}:将一个+1/+1指示物从目标生物移到另一个目标生物上,且两个生物的操控者须相同。

{1}{U}:将结附在永久物上的目标灵气结附到另一个永久物上,且两个永久物的操控者须相同。

{G/U}可用{G}{U}来支付。)

{1}{G}:将一个+1/+1指示物从目标生物移到另一个目标生物上,且两者的操控者须相同。

{1}{U}:将目标贴附在一个永久物上的灵气贴附到另一个永久物上,且两者的操控者须相同。

🖌 Aleksi Briclot
2/2
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁

翻译信息

牌名翻译:官方中文
规则叙述翻译:MTGZH
背景叙述翻译:N/A
牌图来源:万智烽火

单卡释疑

  • (2006-05-01 official)

    对第一个异能而言,如果当该异能结算时,这两个目标生物的操控者并不相同,则该异能没有效果。在异能结算时这两个生物的操控者,并不需要跟起动异能时的操控者相同,且该操控者也不一定要是析米克公会法师的操控者。
    For the first ability, if the two target creatures aren’t controlled by the same player when the ability resolves, the ability does nothing. The player who controls the two creatures doesn’t have to be the same player who controlled them when the ability was activated, and that player doesn’t have to be Simic Guildmage’s controller.
  • (2006-05-01 official)

    对第二个异能而言,其就仅指定灵气为目标。当该异能结算时,你需要选择一个要将该灵气移过去的永久物。该永久物不能是该灵气现在贴附的永久物、操控者须与该灵气现在贴附的永久物相同,且须能被该灵气所结附。(至于灵气的操控者和析米克公会法师的操控者是谁并不重要。)如果此类永久物不存在,则该灵气不会移动。
    For the second ability, only the Aura is targeted. When the ability resolves, you choose a permanent to move the Aura onto. It can’t be the permanent the Aura is already attached to, it must be controlled by the player who controls the permanent the Aura is attached to, and it must be able to be enchanted by the Aura. (It doesn’t matter who controls the Aura or who controls Simic Guildmage.) If no such permanent exists, the Aura doesn’t move.
  • (2006-05-01 official)

    对第一个异能而言,其第一个目标不需其上一定要有+1/+1指示物。如果其上没有指示物,则该异能没有效果。
    For the first ability, the first target creature doesn’t need to have a +1/+1 counter on it. If it doesn’t, the ability does nothing.