纷争 (DIS) #138
2006-05-05 | 稀有 |


Windreaver 破风者
Windreaver
{3}{W}{U}
Creature — Elemental
生物~元素
生物~元素
Flying
{W}: This creature gains vigilance until end of turn.
{W}: This creature gets +0/+1 until end of turn.
{U}: Switch this creature's power and toughness until end of turn.
{U}: Return this creature to its owner's hand.
飞行
{W}:破风者获得警戒异能直到回合结束。
{W}:破风者得+0/+1直到回合结束。
{U}:将破风者之力量与防御力互换直到回合结束。
{U}:将破风者移回其拥有者手上。
飞行
{W}:此生物获得警戒异能直到回合结束。
{W}:此生物得+0/+1直到回合结束。
{U}:将此生物的力量与防御力互换直到回合结束。
{U}:将此生物移回其拥有者手上。
🖌 Aleksi Briclot
1/3
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁
翻译信息
牌名翻译:官方中文
规则叙述翻译:MTGZH
背景叙述翻译:N/A
牌图来源:万智烽火
规则叙述翻译:MTGZH
背景叙述翻译:N/A
牌图来源:万智烽火
单卡释疑
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(2021-03-19 official)
交换两次某生物的力量和防御力(或是任意偶数次)会将其力量和防御力变回交换之前的数值。
Switching a creature's power and toughness twice (or any even number of times) effectively returns the creature to the power and toughness it had before any switches. -
(2021-03-19 official)
将力量与防御力互换的效应,会等到所有其他效应生效之后才生效,与效应产生的先后顺序无关。举例来说,如果你以一个1/2生物为目标,然后在同一回合的稍后时段让它得+2/+0,则它会是2/3生物,而非4/1生物。
Effects that switch a creature's power and toughness apply after all other effects, regardless of when those effects began to apply. For instance, if you target a 1/2 creature then give it +2/+0 later in the turn, it's a 2/3 creature, not a 4/1 creature. -
(2021-03-19 official)
由于标记在生物上的伤害要到回合结束时才会移除,因此某生物受到之非致命伤害,可能会因为在该回合中你交换其力量和防御力而变成致命伤害。
Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to a creature may become lethal if you switch its power and toughness during that turn.