Experiment Kraj 克戟实验体

Experiment Kraj
{2}{G}{G}{U}{U}
Legendary Creature — Ooze Mutant 传奇生物~流浆/突变体 传奇生物~流浆/突变体

Experiment Kraj has all activated abilities of each other creature with a +1/+1 counter on it.

{T}: Put a +1/+1 counter on target creature.

对每个上面有+1/+1指示物的其它生物而言,克戟实验体具有它们的所有起动式异能。

{T}:在目标生物上放置一个+1/+1指示物。

克戟实验体具有每个其上有+1/+1指示物之其他生物的所有起动式异能。

{T}:在目标生物上放置一个+1/+1指示物。

"Of course it will grow beyond control—it was designed to choose its own evolution."

—Momir Vig

「它的成长当然会超出我们控制~它在设计上本就是能自行选择进化路线者。」

~莫秘·维

「它的成长当然会超出我们控制~它在设计上本就是能自行选择进化路线者。」

~莫秘·维

🖌 Mark Tedin
4/6
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁

翻译信息

牌名翻译:官方中文
规则叙述翻译:MTGZH
背景叙述翻译:Chinese Simplified
牌图来源:万智烽火

单卡释疑

  • (2016-06-08 official)

    起动式异能会包含冒号。通常会写成「[费用]:[效应]。」有些关键字也属于起动式异能;它们的规则提示中会包含冒号。
    Activated abilities contain a colon. They’re generally written “[Cost]: [Effect].” Some keywords are activated abilities and will have colons in their reminder text.
  • (2006-05-01 gpt)

    与水银元素等牌张不同,克戟实验体所获得的起动式异能之费用必须用对应颜色的法术力来支付。
    Unlike with cards like Quicksilver Elemental, the costs of the activated abilities Experiment Kraj gains must be paid with the correct colors of mana.