Phantasmal Fiend 幻象邪鬼

Phantasmal Fiend
{3}{B}
Creature — Illusion Creature — Illusion 生物~虚影

{B}: This creature gets +1/-1 until end of turn.

{1}{U}: Switch this creature's power and toughness until end of turn.

{B}: This creature gets +1/-1 until end of turn.

{1}{U}: Switch this creature's power and toughness until end of turn.

{B}:此生物得+1/-1直到回合结束。

{1}{U}:将此生物的力量与防御力互换直到回合结束。

🖌 Scott Kirschner
1/5
标准
炼金
先驱
探险
摩登
史迹
薪传
争锋
特选
不朽
指挥官
纯铁

翻译信息

牌名翻译:legacy card name
规则叙述翻译:MTGZH
背景叙述翻译:N/A
牌图来源:N/A

单卡释疑

  • (2005-11-01 gpt)

    请注意,已移除「本回合中,注记『改变该生物之力量的效应改为改变其防御力,反之亦然』」此类字眼。
    Note that the wording "Effects that alter the creature's power alter its toughness instead, and vice versa, this turn" has been removed.
  • (2021-03-19 official)

    由于标记在生物上的伤害要到回合结束时才会移除,因此某生物受到之非致命伤害,可能会因为在该回合中你交换其力量和防御力而变成致命伤害。
    Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to a creature may become lethal if you switch its power and toughness during that turn.
  • (2021-03-19 official)

    将力量与防御力互换的效应,会等到所有其他效应生效之后才生效,与效应产生的先后顺序无关。举例来说,如果你以一个1/2生物为目标,然后在同一回合的稍后时段让它得+2/+0,则它会是2/3生物,而非4/1生物。
    Effects that switch a creature's power and toughness apply after all other effects, regardless of when those effects began to apply. For instance, if you target a 1/2 creature then give it +2/+0 later in the turn, it's a 2/3 creature, not a 4/1 creature.
  • (2008-10-01 gpt)

    在确定生物的力量和防御力时,交换力量和防御力的效应始终是最后生效,就算是其他改变力量和防御力的效应是在该回合中稍后时段产生也是如此。举例来说,如果你起动幻象邪鬼的第一个异能,则它会成为2/4。然后如果你起动其第二个异能,则它会成为4/2。然后如果你再起动其第一个异能,则它会成为3/3。
    Effects that switch power and toughness are always applied last when determining a creature's power and toughness, even if other power/toughness-changing effects are created later in the turn. For example, if you activate Phantasmal Fiend's first ability, it will become 2/4. Then if you activate its second ability, it will become 4/2. Then if you activate its first ability again, it will become 3/3.
  • (2021-03-19 official)

    交换两次某生物的力量和防御力(或是任意偶数次)会将其力量和防御力变回交换之前的数值。
    Switching a creature's power and toughness twice (or any even number of times) effectively returns the creature to the power and toughness it had before any switches.